Video Tracking provides a comprehensive treatment of the fundamental aspects of algorithm and application development for the task of estimating, over time, the position of objects of interest seen through cameras.
The book aims to help researchers and practitioners develop techniques and solutions based on the potential of video tracking applications. The design methodologies discussed throughout the book provide guidelines for developers in the industry working on vision-based applications. The book may also serve as a reference for engineering and computer science graduate students involved in vision, robotics, human-computer interaction, smart environments and virtual reality programmes.
Starting from the general problem definition and a review of existing and emerging video tracking applications, the book discusses target representation and localisation methods as well as fusion and context modelling approaches providing block diagrams and simil-code implementation of the algorithms.
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