Complete Mod List

---------------------------------------------------------

Mod Packs

Classcreate mini-mod
All I did was fix the login screen so that you may choose any class and there are no problems between mods. (Stealth Assassin, Shaman, Airbender, Sorceress (unfinished), Fury, and Necromancer for now)
http://forums.runicgames.com/viewtopic.php?f=20&t=8680

Heron's Sword Pack
Consists of 4 two piece sets and 2 unique weapons made by Heron.
http://forums.runicgames.com/viewtopic.php?f=20&t=8423

SiN MOD PACK v1.01
For those who like challenge in action RPG of Torchlight. Even the skills are tweaked, you'll get dead in an instant.
http://forums.runicgames.com/viewtopic.php?f=20&t=7025

Unaltered Gameplay
Collection of mods which doesn't alter the gameplay, only improve the UI or fix bugs.
http://forums.runicgames.com/viewtopic.php?f=20&t=6851&p=68305#p68305

---------------------------------------------------------

Useful External Programs

Class Creator
Basically (to begin with) it's an easy way to manage which classes you have installed.
http://forums.runicgames.com/viewtopic.php?f=20&t=8090

Custom Class Item Fixer v1
This tool will automatically edit any number of item DAT files to include your class, in order to have things like armour displaying correctly on your class' mesh.
http://forums.runicgames.com/viewtopic.php?f=20&t=7976

Customize Input (UPDATE: v0.2)
I made a better input management for Torchlight.
http://forums.runicgames.com/viewtopic.php?f=20&t=7575

TorchCam v0.5b for TL v1.12b!
TorchCam is a stand alone tool to enhance your view possibilites in Torchlight's game world and can change your game experience and playstyle.
http://forums.runicgames.com/viewtopic.php?f=20&t=3966

Torchkit
TorchKit is a settings editor that also allows you to rebind keys.
http://forums.runicgames.com/viewtopic.php?f=20&t=2970

TorchLeech - WoWMatrix clone for Torchlight
The main goal is to provide simple de-/install and update of mods for your Torchlight installation just by one click.
http://forums.runicgames.com/viewtopic.php?f=20&t=5875

Torchlight Settings Editor
This application will backup and allow you to easily change your key map, I will expand future versions to manipulate the other settings.
http://www.runicgamesfansite.com/torchlightmods/node/167

---------------------------------------------------------

General Gameplay

4 small mods
More gems to buy, buff for alchemist golem, more disenchants, changes some summoner stuff.
http://forums.runicgames.com/viewtopic.php?f=20&t=3652

Better Random Quest Rewards
This mod improves the quality of items received as random quest rewards by forcing them to be either Rare or Unique items.
http://forums.runicgames.com/viewtopic.php?f=20&t=7819

Better Random Quest Rewards (numbers)
Adds better Fame, Experience, and Gold rewards for random quests.
http://forums.runicgames.com/viewtopic.php?f=20&t=8238

Faster Walking
A mod to increase the movement speed of the player. You can choose between increasing the movement speed by half, and doubling the movement speed.
http://forums.runicgames.com/viewtopic.php?f=20&t=6070

Filtered Loot
This filters all trash items from dropping, preventing mass clutter on screen, making it easier to pick items and gives better overall frame rates.
http://forums.runicgames.com/viewtopic.php?f=20&t=7292

Force Enchant - No Whites
This mod just adds the "BOOL:FORCEENCHANT=true" line to all of the weapon and armor spawnclasses. This Mod shouldnt conflict with other mods.
http://forums.runicgames.com/viewtopic.php?f=20&t=7881

I Am Death Incarnate by AdAstra
Difficulty mod, which changes 'Easy' and 'Normal' difficulties to 'Nightmare' and 'Insane'.
http://forums.runicgames.com/viewtopic.php?f=20&t=6483

Life leech effects on skills
I made here a mod to make all class spells use your life leech effects!
http://forums.runicgames.com/viewtopic.php?f=20&t=6239

Spells from scrolls -v0.9
Now you can cast certain spells directly from scrolls without learning them first.
http://forums.runicgames.com/viewtopic.php?f=20&t=7710&p=76188#p76188

the hardest mode ever
This mod is for people who think mods and enchanted items are cheating.No Whites. No Enchanting. Level Cap 50.
http://forums.runicgames.com/viewtopic.php?f=20&t=7944

LVL/skill mod
Raise max lvl to 999, fame to 200 & skills 20.
http://forums.runicgames.com/viewtopic.php?f=20&t=4133

MainXDouble by AdAstra
Doubles the levels of all the monsters in Main dungeon. Check thread for more information.
http://forums.runicgames.com/viewtopic.php?f=20&t=7863

Flaming Phoenix's Mods
These mods will help anyone that has serious trouble playing the game, due to difficulty problems.
http://forums.runicgames.com/viewtopic.php?f=20&t=7983

Monsters only drop Unique + 100% success enchant [v1.12]
This mod will cause ALL monsters / chests to drop items that are ONLY unique, set, green.
http://forums.runicgames.com/viewtopic.php?f=20&t=4727

NoConvertProcs - Removes conversion procs
Regarding bonuses that give X chance to turn monsters to your side for Y seconds: I went through and modified them so that the items provide a 0% chance to convert them.
http://forums.runicgames.com/viewtopic.php?f=20&t=6907

No more white Drops!
This mod makes white drops the most rare you can get. Green, yellow and pink still quite uncommon, green being the most common of the 4. No disenchant.
http://www.torchlightinsider.com/forums/showthread.php?t=369

Passive Skills
I increased and added bonuses to the passive skills.
http://forums.runicgames.com/viewtopic.php?f=20&t=8341

Pikachu Mod 1.4 Updated for Torchlight 1.0
First of all, this mod is for those who are bored with the grinding and want to level up slightly or quite fast!
http://forums.runicgames.com/viewtopic.php?f=20&t=3807

Pikachu Mod 1.6 Updated for Torchlight 1.2
First of all, this mod is for those who are bored with the grinding and want to level up slightly or quite fast!
http://forums.runicgames.com/viewtopic.php?f=20&t=3980

SkillsLeech(HP and MP leech with skills)
This mod adds HP and MP leech to skills(if you have this effect on your items).
http://forums.runicgames.com/viewtopic.php?f=20&t=6118

Straight HP curve for Hard *EXPERIMENTAL*
This mod changes the enemy HP curve into a straight line (+72 per level) while keeping level the 30 value almost the same.
http://forums.runicgames.com/viewtopic.php?f=20&t=7304

TripleMain by AdAstra
Adds two clones of Main dungeon: Nightmare -> +30 levels of Main dungeon monsters. Hell -> +60 levels of Main dungeon monsters.
http://forums.runicgames.com/viewtopic.php?f=20&t=8380

Two-Hand Enchanter
Makes enchants on two-handed weapons 60% stronger.
http://forums.runicgames.com/viewtopic.php?f=20&t=8282

ZedMod
Makes enchanted items more noticable, very high chance of enchanting your items, smaller border for item drops.
http://www.runicgamesfansite.com/torchlightmods/node/136

---------------------------------------------------------

Player Characters, Pet changes

[ALL CLASSES] Early Advanced Casting
The Advanced Casting skill for ALL characters has been moved to the first tier in the skill tree to help characters with early Out-Of-Mana problems.
http://forums.runicgames.com/viewtopic.php?f=20&t=6329

[ALL CLASSES] Stop All Skills: The Skill!
Stop All Skills adds a skill to all characters (new and existing) which deactivates all buffs/auras/minions with one click.
http://forums.runicgames.com/viewtopic.php?f=20&t=7063

[ALL CLASSES] TSSkillsTweak v1
This mod aims to correct a few of what the author feels are inconsistencies in skills, in Torchlight. Most notable the fact that many of the skills in the Rogue tree have aboslutely nonsensical stat affiliations.
http://forums.runicgames.com/viewtopic.php?f=20&t=8711

[ALCHEMIST] Alchemic/Beam Golem revamp mod
Here's a simple mod that revamps the alchemist Golem & Beam Golem. I did a minor fun tweak on their skills.
http://forums.runicgames.com/viewtopic.php?f=20&t=5445

[ALCHEMIST] AlchDuration+v2
I decided to mod the durations on Thorned Minions and Burning Bind.
http://forums.runicgames.com/viewtopic.php?f=20&t=5863

[ALCHEMIST] Alchemist Green
Tired of looking at a purple Alchemist? I sure was, so I replaced 99.9% of the purple in the armor with Green.
http://forums.runicgames.com/viewtopic.php?f=20&t=7849

[ALCHEMIST] Arcus' Nether Imp Tweak
This mod increases the amount of imps you summon per corpse in higher levels of the Nether Imp skill.
http://forums.runicgames.com/viewtopic.php?f=20&t=7697

[ALCHEMIST] Ember Array (Ember Sentry Tweak/Buff)
This is a mod that replaces the Ember Sentry skill with "Ember Array", which is five weaker but armor-ignoring and not 100% fire damage Ember Sentries.
http://forums.runicgames.com/viewtopic.php?f=20&t=7636

[ALCHEMIST] Ember Lightning multi-chaining
Ever thought "I like Ember Lightning, I just wish it chained more than once."? Then this mod is for you.
http://forums.runicgames.com/viewtopic.php?f=20&t=8458

[ALCHEMIST] Homunculus_set.SKELETON error.
I might be fixing something purely aesthetic here, or something not meant to be fixed... or even something that needs to be fixed.
http://forums.runicgames.com/viewtopic.php?f=20&t=8205

[ALCHEMIST] Ice Shock, Ember Lance, Pyre scaling improvement
This mod improves the Alchemist's Ice Shock, Pyre, and Ember Lance skills for improved scaling and functionality.
http://forums.runicgames.com/viewtopic.php?f=20&t=7800

[ALCHEMIST] Melee - ember shock/ember shield mod
The Melee alchemist mod changes the Ember Shock skill, so now it hit very fast (increase the speed to start from 1.1 to 2.6) making it a very useful skill + other changes.
http://forums.runicgames.com/viewtopic.php?f=20&t=4960

[ALCHEMIST] Necromancy tweaks
This mod makes summoning a bit more fun, but still very balanced.
http://forums.runicgames.com/viewtopic.php?f=20&t=6402

[ALCHEMIST] Persistent Skeletons
This is a simple mod that removes the summon timer on all Summon Skeleton/Blood Skeletons.
http://forums.runicgames.com/viewtopic.php?f=20&t=7169

[ALCHEMIST] Revamped Battle Tree v0.1
This mod aims to eventually do a near complete revamp of the Alchemist's Battle tree, making it much more viable for late game content.
http://forums.runicgames.com/viewtopic.php?f=20&t=6944

[ALCHEMIST] Shocking - Ember Lightning mod
Here's a small mod that fixes the bug with Ember Lightning.
http://forums.runicgames.com/viewtopic.php?f=20&t=7236

[ALCHEMIST] Skill Replacement: Ocular Golems
I have replaced Nether Imps with Ocular Golems. Major Update: The new Version will now summon the correct number of golems at the correct skill level.
http://forums.runicgames.com/viewtopic.php?f=20&t=4290

[ALCHEMIST] SummonIT v1.0
A little modification for the Alchemists summoning tree.
http://forums.runicgames.com/viewtopic.php?f=20&t=4311

[ALCHEMIST] Tinkertoy Golems
This skill replaces the Alchemical Golem with a group of smaller, weaker golems. They gradually improve in damage and health as they are upgraded.
http://forums.runicgames.com/viewtopic.php?f=20&t=4397

[ALCHEMIST] Ultimate Zookeeper mod
Anyone wanting to watch their wall of minions tear maps up and tossing a few spells here? Not balanced in any way and I dont care. Minionsssss.
http://www.runicgamesfansite.com/torchlightmods/node/213

[ALCHEMIST + DESTROYER] Embershield & Frostshield low brightness
This mod will drastically reduce the Spectral Shield brightness for the Alchemist's Embershield and the Frostshield for the warrior.
http://forums.runicgames.com/viewtopic.php?f=20&t=6860

[ALCHEMIST + DESTROYER] Skill Duration: Power Hour
This makes a few Alchemist & Destroyer short-term skills last one hour, at the cost of 1 mana per second each.
http://forums.runicgames.com/viewtopic.php?f=20&t=6956

[DESTROYER] Balanced Destroyer Skills Duration
Inspired by Rage's "Destroyer Longer Skills Duration" mod, but aims to take a more balanced approach to increasing the duration of the Destroyer's skills.
http://forums.runicgames.com/viewtopic.php?f=20&t=7152

[DESTROYER] Frost Shield Glow Remover
No huge bright glowing sphere of the Destroyer's Frost Shield skill.
http://forums.runicgames.com/viewtopic.php?f=20&t=5531

[DESTROYER] Longer Skills Duration
This mod increase the duration and cooldown of some Destroyer skills to 5 minutes.
http://forums.runicgames.com/viewtopic.php?f=20&t=5235

[DESTROYER] Seismic Burst scaling
I decided that seismic burst could use some weapon dps scaling so that it remains useful at higher lvls
http://forums.runicgames.com/viewtopic.php?f=20&t=8261

[DESTROYER] Shadow Armor block duration fix
Changes the duration of the block percentage buff on Shadow Armor to match the listed duration of the skill.
http://forums.runicgames.com/viewtopic.php?f=20&t=8202

[DESTROYER] {WIP} Skill revamp
There is a new polearm mastery skill in the titan tree that replaces the ranged weapon mastery skill.
http://forums.runicgames.com/viewtopic.php?f=20&t=8242

[DESTROYER] Unleashed mod
I found out that the Destroyer actually has 5 skills that are not included in the released version of the game. So I came up with this mod to unlock them.
http://forums.runicgames.com/viewtopic.php?f=20&t=6178

[VANQUISHER] Re-Balanced Marksmen
This mod focusses on the entire marksmen tree in an effort to bring these skills in line with other classes.
http://forums.runicgames.com/viewtopic.php?f=20&t=7591

[VANQUISHER] Armor Recolor: Vanquisher set 01
Simple recoloring of all the Vanquisher armor if you want to change things up a little...
http://forums.runicgames.com/viewtopic.php?f=20&t=7982

[VANQUISHER] Arrow Hail Fix.
The mod edits Arrow Hail to scale better with Agility and to Scale with weapon damage.
http://forums.runicgames.com/viewtopic.php?f=20&t=8080&start=0

[VANQUISHER] Bash
This mod adds the Bash ability to the Rogue tree for the Vanquisher, which is very similar to the Destroyer's Slash skill.
http://forums.runicgames.com/viewtopic.php?f=20&t=7404

[VANQUISHER] Fixed 2 rogue skills
Stab now has 93% weapon damage at lv1; it reaches 120% at lv10. Hamstring now has 60% weapon damage at lv1; it reaches 150% at lv10.
http://forums.runicgames.com/viewtopic.php?f=20&t=5619

[VANQUISHER] Invisible Vanquisher Armor
A simple mod that replaces all of the armor models with that of the default character model.
http://forums.runicgames.com/viewtopic.php?f=20&t=8172

[VANQUISHER] Melee skills - Combo Points Demo (v0.2)
the Vanquisher's Rogue tree doesn't really reward or encourage melee weapon use at all, so I edited a few new skills in that should be at least vaguely interesting.
http://forums.runicgames.com/viewtopic.php?f=20&t=8546

[VANQUISHER] Poison Bomb
Adds a poison-flavored explosive to the Vanquishers Arbiter tree.
http://forums.runicgames.com/viewtopic.php?f=20&t=7527

[VANQUISHER] Pyro Claws v1.1
Adds 'Venomous Dirks' clone skill.
http://forums.runicgames.com/viewtopic.php?f=20&t=5891

[VANQUISHER] Skill Mod
I just modded a venom dirk and flechette trap up to 20 rank/skill level for now.
http://forums.runicgames.com/viewtopic.php?f=20&t=4386

[VANQUISHER] Summon Godzilla skill
This mod introduces a new skill: Summon Godzilla, with 6 ranks.
http://forums.runicgames.com/viewtopic.php?f=20&t=8292

[VANQUISHER] Summon Spiders skill
This mod introduces a new skill, Summon Spiders, which calls in a pack of baby spiders to attack your foes.
http://forums.runicgames.com/viewtopic.php?f=20&t=8288

[NEW CLASS] Airbender v1.0 - Fully playable now
The Airbender manipulates ember dormant in the air, creating force fields to attack, deflect, and defend.
http://forums.runicgames.com/viewtopic.php?f=20&t=8650

[NEW CLASS] Assassin
So far she just has a combination of Destroyer, Alchemist and Vanquisher Skills, along with Elemental Resistance, Dervish, Identify, Haste and Drain Life.
http://forums.runicgames.com/viewtopic.php?f=20&t=6980

[NEW CLASS] Assassin
I took skills from each of the three current classes and made what is essentially a hybrid melee class
http://forums.runicgames.com/viewtopic.php?f=20&t=8097

[NEW CLASS] Fury - uses Ranged Weapons and Psionics
Here is my attempt to make a better ranged class. It is based heavily on the Vanquisher, but I've changed the skills quite a bit
http://forums.runicgames.com/viewtopic.php?f=20&t=8628

[NEW CLASS] Gale's Class Overhaul: Barbarian Edition
This replaces the Destroyer, New skills, new icons and new balancing.
http://forums.runicgames.com/viewtopic.php?f=20&t=6946

[NEW CLASS] Hunter and Tanker v1.0.3
I made two classes for kicks, didn't check if it's well balanced and felt like sharing them. (First time mod, just so you know)
http://forums.runicgames.com/viewtopic.php?f=20&t=7395

[NEW CLASS] Necromancer v0.3.1
Serious work on skills and minions starts now.
http://forums.runicgames.com/viewtopic.php?f=20&t=5821

[NEW CLASS] Rage Destroyer v0.2_Beta
It makes a Rage System out of the mana system, it will add a new class that copies the destroyer but instead he'll have a Rage System built from the Mana System.
http://forums.runicgames.com/viewtopic.php?f=20&t=5598

[NEW CLASS] Sorceress [Beta v0.1]
Adds a new class the sorceress to the game.
http://forums.runicgames.com/viewtopic.php?f=20&t=7614

[NEW CLASS] Stealth Assassin is playable.
New Class I am working on. Still looking for help regarding the model and some skills.
http://forums.runicgames.com/viewtopic.php?f=20&t=8679

[NEW CLASS] Vanquisher Total Conversion v1.0
This mod completely changes the Vanquisher class. The mod is an effort to the best parts out of each class and combine them into one whole.
http://forums.runicgames.com/viewtopic.php?f=20&t=4383

[NEW CLASS] WoW Shaman
Shamans are masters of the elements, using spells and totems that enhance their abilities in battle while unleashing the fury of the elements upon their foes.
http://forums.runicgames.com/viewtopic.php?f=20&t=7513

[PET] Brink The Merc by AdAstra
Kill Brink the Corrupted. Talk to Brink the Merc in town. Get him as additional pet.
http://forums.runicgames.com/viewtopic.php?f=20&t=6853

[PET] Change my name presents: Change my Fish!
Change my Fish triples, maybe even quadruples the base number of pet transformations and adds classes and skills to each transformation, accordingly.
http://forums.runicgames.com/viewtopic.php?f=20&t=8176

[PET] Dragonkin Champion w/Boss Skills
This mod overwrites the Troll pet with a Dragonkin Champion pet. The pet is permanent, and can cast spells normally cast only by Ordrak.
http://forums.runicgames.com/viewtopic.php?f=20&t=4377

[PET] Irrelevant Industries presents the Pet Tunnel Spider.
Straight from the sunken ruins (or where ever they spawn) I am glad to present the the Pet Tunnel Spider.
http://forums.runicgames.com/viewtopic.php?f=20&t=7643

[PET] Medea
Changes your pet to a Medea. Overwrites Cat and Dog.
http://www.runicgamesfansite.com/torchlightmods/node/81

[PET] Netherimp
Changes your pet to a Netherimp. Overwrites Cat and Dog.
http://www.runicgamesfansite.com/torchlightmods/node/80

[PET] Pet Transmogrification Potions (v7)
The general store in Torchlight now has a number of pet transmogrification potions, each of which change the appearance of your pet in a different way!
http://forums.runicgames.com/viewtopic.php?f=20&t=5636

[PET] White Horse Mod vO.1
This is my first mod, its a pet mod with transform fish. Has only one horse skill right now, so its for fun only until I change that.
http://forums.runicgames.com/viewtopic.php?f=20&t=8173

[PET][CAT & DOG] Dash Skill
Doesn't change anything else besides adding the go inhound's dash ability to your base pets.
http://forums.runicgames.com/viewtopic.php?f=20&t=6332

[PET][CAT & DOG] Healthy Pet Mod
The goal of this mod is to increase your pet's health at later levels in the game when things really start to get rough.
http://forums.runicgames.com/viewtopic.php?f=20&t=6954

[PET][CAT & DOG] Healthy Pet Mod: FIX
The healthy pet mod doesnt seem to work. I was asked to fix the issue, and here it is.
http://forums.runicgames.com/viewtopic.php?f=20&t=8310&start=0

[PET][DOG] Bee Swarm!
Ever wanted to make your dog vomit bees? Well now you can!
http://forums.runicgames.com/viewtopic.php?f=20&t=2950

---------------------------------------------------------

Maps and Map Changes

Aegis Maps
5 new Crypt chunks for the regular circulation + new dungeon.
http://forums.runicgames.com/viewtopic.php?f=20&t=8171

Brown Dirt Mines
This is a simple recolor of the Mines.
http://forums.runicgames.com/viewtopic.php?f=20&t=8689

Crypt Arena .01b
The whole idea of this map is to give a bit of a challenge to the late gamers.
http://forums.runicgames.com/viewtopic.php?f=20&t=7952

Crystals Mod
This mod adds Crystals to the mine system that you can smash and get "gems" from.
http://forums.runicgames.com/viewtopic.php?f=20&t=3459

Endless Enemies Challenge Map - Attack Gorilla
This is a quick and dirty mod that creates a new custom Map/Dungeon in which you battle it out with an endless number of enemies in a single room.
http://forums.runicgames.com/viewtopic.php?f=20&t=7001

Epic Boss Maps
I made a mod which basically makes a map filled with boss monsters.
http://forums.runicgames.com/viewtopic.php?f=20&t=4024

Epic Maps
I opted for not too -huge- and only did x3. Changed the numbers and increase the mob spawn.
http://forums.runicgames.com/viewtopic.php?f=20&t=3057

Epic Maps 24/84 Maps
The main idea of the level groupings is to allow people to play the maps at lower levels with scaled down enemies without dishing out the gold for the higher tiers.
http://forums.runicgames.com/viewtopic.php?f=20&t=4336

Feats of Strength
Only a Beta for now.Your character gets into a tournament, or an arena, and there you fight waves of monsters and then you can see how far you can get.
http://forums.runicgames.com/viewtopic.php?f=20&t=7013

Forgotten Fortress of Rukom
The pack consist of 5 new chunks that will match the existing fortress chunks. They should come into play during random dungeons and in a map containing only these chunks.
http://forums.runicgames.com/viewtopic.php?f=20&t=8539

Hero Maps,Nightmare Maps,Dragon Cave!
I have brought some really funny dungeon map scrolls for you!There are 2 series (a total of 15 special and challenging maps) of maps added to Torchlight in this MOD
http://forums.runicgames.com/posting.php?mode=reply&f=20&t=7882#pr77001

Map mod
Instead of getting a random map you will now get to chose the map you want INCLUDING Strange Land map the "cow level" of Torchlight.
http://forums.runicgames.com/viewtopic.php?f=20&t=3314

Mine Booster Pack 1.0
A Booster Pack for the 'Mine' tileset. Contains 1 map for each of the following areas
http://forums.runicgames.com/viewtopic.php?f=20&t=8494

More Maps
I've added a mod that now adds 6 additional maps from 20-???? that include all the tile sets.
http://forums.runicgames.com/viewtopic.php?f=20&t=3956

More Purchasable Maps Mod updated to v2.0
Adds a few more purchasable maps to the game.
http://forums.runicgames.com/viewtopic.php?f=20&t=6177

New Boss Levels
This mod adds 3 very basic new levels to the story dungeon. Each floor contains some challenging bosses.
http://forums.runicgames.com/viewtopic.php?f=20&t=7166

SV+, the Shadow Vault now has bosses and warps
This mod adds story boss floors to the SV's random level generator. About every 1/3 floors you'll run into a boss from the story leveled to match the floor they're on.
http://forums.runicgames.com/viewtopic.php?f=20&t=7150

Time Released Enemies Challenge - Attack Gorilla
This Map releases an endless number of monsters based on logic timers (the monsters' levels slowly increment with time as well)
http://forums.runicgames.com/viewtopic.php?f=20&t=7740

Zombie LandV1 [Released]
-WARNING- Please know that this isn't for the weak, I hope you can survive these zombies with out the use of god mode.
http://forums.runicgames.com/viewtopic.php?f=20&t=6706&hilit=zombie+land

[QUEST] Moog the Enchanter
The mod adds a new quest NPC for Shadow Vault dungeon. As a reward player gets exp/fame and an access to one free enchantment.
http://forums.runicgames.com/viewtopic.php?f=20&t=8625

[QUEST] Starch the Monster Hunter
This mod adds Starch, a monster hunter to the group of questgivers outside the Shadow Vault.
http://forums.runicgames.com/viewtopic.php?f=20&t=7367

[QUEST] The Mysterious Man
Adding a Mysterious Man to the Torchlight Town, what he offers is yet a mystery... (Hint: It's a new Quest!)
http://forums.runicgames.com/viewtopic.php?f=20&t=6837&p=68218#p68218

[TOWN]Lower Mine Area accessible
This alows you to enter the lower mine area (atleast biggest part of it) in Torchlight increasing the overall townsize by ~25%.
http://forums.runicgames.com/viewtopic.php?f=20&t=6931

--------------------------------------------------------

Sounds

COD4 LevelUp Sound
Changed the levelup sound to the Call Of Duty 4 Levelup Sound Also included: A No Narrator folder which gets rid of all the Narrator sounds except the storyline stuff.
http://forums.runicgames.com/viewtopic.php?f=20&t=3661

Diablo 2 Music!
I made a Diablo 2 version of the music including title music from LOD.
http://forums.runicgames.com/viewtopic.php?f=20&t=4674

Enriched Music
These are the game music enriched by other background sound.
http://forums.runicgames.com/viewtopic.php?f=20&t=6571

Explosive Shot Muffle
Changes the sound for when Explosive Shot hits so it's not quite as loud and annoying.
http://forums.runicgames.com/viewtopic.php?f=20&t=7173

No Narrated Trap and Pet Sounds - v1.21
This mod gets rid of the "You have triggered a trap sound" and the "your pet is fleeing" and "your pet has departed/returned".
http://forums.runicgames.com/viewtopic.php?f=20&t=2099

No "Pet is fleeing" Narrator Voiceover
This mod will eliminate the 'Your pet is fleeing' and 'Your pet has fled' sounds from the game.
http://forums.runicgames.com/viewtopic.php?f=20&t=2418

Quiet Gem
This mod represents modding at its most simplistic; it's sole objective is to reduce the pitch and volume of the gem drop/move noise.
http://forums.runicgames.com/viewtopic.php?f=20&t=4194

--------------------------------------------------------

Visuals, Look

Bigger Gems
The mod simply makes the icons of all gems appear 1.5x bigger.
http://forums.runicgames.com/viewtopic.php?f=20&t=5193

ComicFont
ComicFont mod changes all Torchlight in-game fonts to Comic Sans MS.
http://forums.runicgames.com/viewtopic.php?f=20&t=6481

Darker Ambient Lighting v1.0
This mod will darken the Mines, Crypt, Estherian Ruins, and Caverns.
http://forums.runicgames.com/viewtopic.php?f=20&t=4770

Enemy Weapon Variety Mod
This mod allows all sorts of different weapons to spawn in the hands of your enemies to shake things up a bit.
http://forums.runicgames.com/viewtopic.php?f=20&t=6129

Gem Icon MOD
Adds numbers to the gems for better distinguishing.
http://forums.runicgames.com/viewtopic.php?f=20&t=5411

GenderModv1
I created a quick and dirty mod using TorchED to allow the player to select male or female of each of the three classes.
http://forums.runicgames.com/viewtopic.php?f=20&t=6173

Gothic Mephisto
I've not only changed the game font to this, but also removed the borders.
http://forums.runicgames.com/viewtopic.php?f=20&t=6580

Inklight Mod - Comic Book style
The Inklight mod replaces all of the game's textures with a set filtered to look more hand drawn.
http://forums.runicgames.com/viewtopic.php?f=20&t=5927

Knee Deep in Blood by AdAstra
Very quick mod, changing the amount of blood splatter and the time it stays before it disappears.
http://forums.runicgames.com/viewtopic.php?f=20&t=8180

Loot Border Removal Only
This mod will only change the loot border to a more simplistic border.
http://forums.runicgames.com/viewtopic.php?f=20&t=3284

Low-Res Texture Mod
This is a lower-resolution texture mod for those who are experiencing performance issues - it's worth a shot to see if it helps your FPS.
http://forums.runicgames.com/viewtopic.php?f=20&t=6698

No Helmet v3.14
This disables rendering of helmets. It works for all three classes. Have fun.
http://forums.runicgames.com/viewtopic.php?f=20&t=8208

Shaped Gems
The mod builds on Brandonn's mod and my Bigger Gems mod, and gives unique appearance to the different gem levels.
http://forums.runicgames.com/viewtopic.php?f=20&t=5711

Small Floaty Text v0.1
This mod reduces the size of the ingame floaty text that pops up when taking damage ,hitting creatures, blocking/glancing blow & hp/mana stealing.
http://forums.runicgames.com/viewtopic.php?f=20&t=5820

Small Font v1.31 + Better tooltips 11/6
I know most of you aren't blind so here is a quick Small Font mod.
http://forums.runicgames.com/viewtopic.php?f=20&t=2860

Tristram Mod [music, fonts, tooltips]
For all veterans here, that remember old, but very climatic game named Diablo 1... I give you small Tristram Mod.
http://forums.runicgames.com/viewtopic.php?f=20&t=2870

---------------------------------------------------------

Item & spell Balancing

2Hander Glory (2H dual wield edit)
This is essentially the same as the 2H dual wield already published but without a second set of polearms designed for dual wielding.
http://forums.runicgames.com/viewtopic.php?f=20&t=7547

Additional Gem Availability
This mod allows mimic chests and the gem seller to carry gems, skulls, and eyeballs whose quality is higher than just Cracked and Dull.
http://forums.runicgames.com/viewtopic.php?f=20&t=6558

A few more gems -v0.1
Adds a couple of additional gem types with some previously lacking abilites in socketables.
http://forums.runicgames.com/viewtopic.php?f=20&t=7709&p=75851#p75851

Anya's Gems Emporium
This mod adds a new merchant that sells gems only. Her inventory is based on SOCKETABLES_SPAWN class so it's based on player's level.
http://forums.runicgames.com/viewtopic.php?f=20&t=7050

Awful Arthur the Fishmonger
This is Arthur. Arthur sells fish. Arthur likes to hang out in front of the fishing hole.
http://forums.runicgames.com/viewtopic.php?f=20&t=7370

Baklah's Finest Gear
Another mod for merchant collectors, who sells enchanted, rare and sometimes unique items.
http://forums.runicgames.com/viewtopic.php?f=20&t=8321

Better Balanced Sale Prices
This mod offers exactly what the title says--better balanced sale prices. Vendors now offer more gold in exchange for your items.
http://forums.runicgames.com/viewtopic.php?f=20&t=6966

Double Damage Polearms
they now do double the damage they used to. or slightly more.
http://forums.runicgames.com/viewtopic.php?f=20&t=6324

DualMod - Dual Wield 2 Handers
It basically adds a new arsenal of weapons to Torchlight similar to the existing polearms (staff excluded) but this time you can dual wield them in both hands.
http://forums.runicgames.com/viewtopic.php?f=20&t=4804

Easy Respecs (Stats too!)
Reassign your skills as well as potions that allow you to change your stats by deducting a point from one and adding to another [general Vendor]. 1 gold per potion.
http://forums.runicgames.com/viewtopic.php?f=20&t=4418

EnchantMod(never wipe)
This mod is making enchants never wipe your items.
http://forums.runicgames.com/viewtopic.php?f=20&t=4627

Fairweather Enchanting
The idea here is to remove the enchant wipe chance as it is merely a frustration in my opinion, while at the same time making it so enchanting cannot be exploited.
http://forums.runicgames.com/viewtopic.php?f=20&t=5757

Fame Gain Items
As the title says, this simple mod allows randomly generated fame gain bonuses on green or blue items.
[http://forums.runicgames.com/viewtopic.php?f=20&t=6882

Fish Vendor MOD - by Brandonn
This MOD changes the Enchanter into a Fish Vendor.
http://forums.runicgames.com/viewtopic.php?f=20&t=3617

FishMash: Fish Transmutation Mod v1.03
This mod gives you the ability to transmute fish. It also adds a new size of fish between Normal and Big.
http://forums.runicgames.com/viewtopic.php?f=20&t=3424

Gaspar the Cartographer (map merchant)
This is a merchant who hangs out by the shared stash and sells nothing but portal maps.
http://forums.runicgames.com/viewtopic.php?f=20&t=7428

Gold Sharing Service
This mod allows you to share your gold between chars
http://forums.runicgames.com/viewtopic.php?f=20&t=8374

Gold Potion
Adds a Gold Potion to the General Merchant. It has a random +Gold Drop boost ranging from 50 to 150.
http://forums.runicgames.com/viewtopic.php?f=20&t=7565

IHateFishing
This mod makes the monster do the fishing so you don't have to.
http://www.runicgamesfansite.com/torchlightmods/node/135

Increased Selling Prices (v1.1)
It increases the selling price of enchanted and unique items from the low low default. It breaks the game's balance, consider yourself warned.
http://forums.runicgames.com/viewtopic.php?f=20&t=3025

Inventory mod 0.9
The "Inventory mod" changes UnitType of scrolls and potions and move them to Spells tab, fish potions are moved to Fishes tab.
http://forums.runicgames.com/viewtopic.php?f=20&t=7216

Items Always Identified
No need for ID scrolls anymore.
http://forums.runicgames.com/viewtopic.php?f=20&t=5027

Jetlaw's Stat Pot Mod
This adds a 9 new potions to the game that drop throughout all dungeons and on all levels at a balanced rate for normal gameplay, permanently increasing stats.
http://forums.runicgames.com/viewtopic.php?f=20&t=8302

Longer Time Duration for Elemental Protection MOD
This Mod increases the duration of the Elemental Protection Spell to 1800 seconds from 60 seconds.
http://forums.runicgames.com/viewtopic.php?f=20&t=6536

Merchant Tweak
This mod is designed to be used with the several existing merchant mods, like the Gem Merchant, Spell Dealer, Fishmonger & Cartographer.
http://forums.runicgames.com/viewtopic.php?f=20&t=8255

Monsterous Appetite
Two items to the game which have a 5% chance to appear in lieu of a potion drop. (One raises HP by 10 points the other raises MP by 1 point.)
http://forums.runicgames.com/viewtopic.php?f=20&t=7347

No BS Enchanting
This is, in my opinion, how it should have worked from the beginning.
http://forums.runicgames.com/viewtopic.php?f=20&t=5577

No str/dex/mag requirements
This mod reduces all strength, dexterity and magic requirements to 0.
http://forums.runicgames.com/viewtopic.php?f=20&t=6401

Of The Deep
"Of the Deep" only adds in 4 affixes to the game. all of them add fishing luck.
http://forums.runicgames.com/viewtopic.php?f=20&t=8525

Old Enchanter & Nice Enchanter
What this mod does is basically put the enchanter and shrine rates the way they were before the v1.12 patch.
http://forums.runicgames.com/viewtopic.php?f=20&t=5068

PetShopEx Mod
The Petshopex mod causes the general inventory vendor to offer the respec potion & all permanent fishes and 3 functional fishes that can strengthen your pet.
http://forums.runicgames.com/viewtopic.php?f=20&t=2710

Potion Deluxe v1.2.1
Potion Deluxe adds a variety of Potions (and items like potions) to the general merchant, and standard loot tables.
http://forums.runicgames.com/viewtopic.php?f=20&t=3075

Potions maxstacksize mod
Potions' maxstacksize mod, make your hp/mp potions and identify/town portal scrolls' maxstacksize to 200.
http://forums.runicgames.com/viewtopic.php?f=20&t=3482

Powerful Gems
This mod changes most of the gems in the game to have more powerful/exciting modifiers and affixes.
http://forums.runicgames.com/viewtopic.php?f=20&t=6925

Recipes Deluxe!
It adds new recipes for use at the Transmutation. Better and hidden spell scrolls + recycling recipes for items.
http://forums.runicgames.com/viewtopic.php?f=20&t=7824

Potion Expansion v1
Adds a few new potions with spell-like abilities to the game.
http://forums.runicgames.com/viewtopic.php?f=20&t=8681

Rejuvenation Potion
Potions have the same effects as the equivalent Heath and Mana potions.
http://forums.runicgames.com/viewtopic.php?f=20&t=4616

Respec Mod
Respec potion mod, allows you to buy respec potions from the general inventory vendor.
http://forums.runicgames.com/viewtopic.php?f=20&t=2132

RespecPotion [Plays nice with other mods]
A version of the respecpotion mod that will work nice with other mods that edit the general vendor.
http://forums.runicgames.com/viewtopic.php?f=20&t=5554

ScrollTome
Transmute a full stack (20) scrolls to receive a book; the books stack up to 10 and have 20 charges each.
http://forums.runicgames.com/viewtopic.php?f=20&t=3762

Shadow Vault Elevator
Adds a vendor to the SW corner of the Shadow Vault cemetery. He sells maps which will teleport you to a specific floor of the SV- level. Also changes the SV so that the level of the monsters will always equal the floor number.
http://www.runicgamesfansite.com/torchlightmods/node/232

Slower Disenchant
I've slowed down the rate of increase for diesnchant (but not eliminated it) to start at 1.5%, and increase .75% thereafter. Prices are unaffected.
http://forums.runicgames.com/viewtopic.php?f=20&t=6930

Spell Dealer
I made this very simple mod to teach myself some of the TourchED basics and because I wanted a merchant that sold more then just a few spells.
http://forums.runicgames.com/viewtopic.php?f=20&t=6643

"Tier 3" Ancient Items (RELEASED: Multiple Mirrors!)
I have finished the first version of an item set for the later levels of the game (60-90). All of these items have a prefix of Ancient as apposed to the "Tier 2" items.
http://forums.runicgames.com/viewtopic.php?f=20&t=5427

Total Respec mod
This mod adds four potions to the inventory of the general items merchant. All of them lower stats and give back stat points.
http://forums.runicgames.com/viewtopic.php?f=20&t=5604

Unlimited Item Tiers
I figured it would be pretty straightforward to whip up something which can generate new tiers on and on ad infinitum.
http://forums.runicgames.com/viewtopic.php?f=20&t=8218

Very Fishy (v1) - New statboost fish, keep your perm pet!
This mod changes the fish; it's a fishy total conversion, so to speak. Fish doesn't transmute your pet anymore, but gives him a Statboost instead.
http://forums.runicgames.com/viewtopic.php?f=20&t=7553

Vsea Shop Mod Update v1.4
This Mod will make General Shop sell some Permanent Fish, some normal monster and some boss monster. This Mod also include RespecMod.
http://forums.runicgames.com/viewtopic.php?f=20&t=5136

---------------------------------------------------------

Additional Items and Item Changes

RuneMod 1.0
This is a mod that introduces Glyphs, items that function like Runes in D2.
http://forums.runicgames.com/viewtopic.php?f=20&t=7414

Gale's Gem Overhaul v1
This disabled old gems completely and introduces new Prefixes/Suffixes for Chaos Gems, which are now named just Gem.
http://forums.runicgames.com/viewtopic.php?f=20&t=7714

Bigger Potions
This mod adds potions of the following designations, each one step larger than the previous: Hyper, Potent, Huge, Massive.
http://forums.runicgames.com/viewtopic.php?f=20&t=7718

Milestones
A very small mod. Adds nine "unique" gems to the game. These cannot be transmuted and have the drop rate of cut gems.
http://www.runicgamesfansite.com/torchlightmods/node/238

Titan Quest Staffs
This mod Increases the Striking Range of staffs, with some fun surprises.
http://forums.runicgames.com/viewtopic.php?f=20&t=8342

XP-POTIONS - By DracUli
This is a simple mod that add 6 Experience potions and a new NPC-Merchant where you can bough those Xp-potions.
http://forums.runicgames.com/viewtopic.php?f=20&t=8178

[SET] God's Arsenal
This mod introduces God's Arsenal, a custom set intended to make you feel like "god".
http://forums.runicgames.com/viewtopic.php?f=20&t=4378

[SET] Immortal King
6 set items, special affixes for set & items and a recolor for the Stone Crusher to match the color to the popular vulture armor.
http://www.runicgamesfansite.com/torchlightmods/node/89

[SET] Monkeynutz Weapon Pack v1.1
This WeaponPack contains 3 new weapons that are buyable @ potion vendor in town.
http://forums.runicgames.com/viewtopic.php?f=20&t=5458

[SET] Prism Equipment v0.9 BETA
Adds a new elemental themed set to the game, and (eventually) a series of repeatable quests to get them as a reward.
http://forums.runicgames.com/viewtopic.php?f=20&t=8602

[SET] Taboo's Metallurgy
I've created an armor set for the alchemist and the set requirements are between lvl's 39-45.
http://forums.runicgames.com/viewtopic.php?f=20&t=7149

[SET] Tal Rasha's Wrappings
5 set items, some special affixes for set & items and a slighty changed armor texture for the alchemist. (only for this set) All are lvl. 50 Items and Uniques.
http://www.runicgamesfansite.com/torchlightmods/node/60

[SET] Thief's Fury
Im not good at balancing items, but here it is. New weapons with set bonuses if you duel wield them.
http://forums.runicgames.com/viewtopic.php?f=20&t=5015

[SET] XUltimate's Oblivion
This mod will introduce a new set that you can use at level 1 with no requirements. The models are default models already in the game.
http://forums.runicgames.com/viewtopic.php?f=20&t=4180

[STASH] A Banker and 4 More Stashes
2 Individual Mods: The Banker acts like a regular stash. The other mod creates 4 more normal stashes.
http://forums.runicgames.com/viewtopic.php?f=20&t=6685&p=67067#p67067

[STASH] Additional Stash
It adds second stash near transmuter. Simple and doesn't spoil the gameplay imo.
http://forums.runicgames.com/viewtopic.php?f=20&t=6421

[WEAPON] Azure SongBlade
A one-handed sword remodeled from World of Warcraft.
http://forums.runicgames.com/viewtopic.php?f=20&t=8275

[WEAPON] Bloodlord
Another sword remodeled after World of Warcraft.
http://forums.runicgames.com/viewtopic.php?f=20&t=8124

[WEAPON] Brute Blade
A one-handed sword remodeled from World of Warcraft.
http://forums.runicgames.com/viewtopic.php?f=20&t=8137

[WEAPON] Callahan's Magnum
I had an idea for a interesting new gun, giving bonuses to Gold Find, Magic Find, Fishing Luck, Experience Gain and Fame Gain.
http://forums.runicgames.com/viewtopic.php?f=20&t=7198

[WEAPON] Cyclone Blade
This is my first mod for TL and it's the first sword mod I did for fate in 2005!
http://forums.runicgames.com/viewtopic.php?f=20&t=7969

[WEAPON] Defender
This adds the rare sword, Defender, to your arsenal. Comes in three flavors: Gold, Blue, and Red for level 13-50.
http://forums.runicgames.com/viewtopic.php?f=20&t=8113

[WEAPON] Havelock Blade
Adds two new swords to the game, the Havelock Blade and the Epic Havelock Blade.
http://forums.runicgames.com/viewtopic.php?f=20&t=7397

[WEAPON] IceBreaker
My first attempt at a new weapon for Torchlight. Enjoy!
http://forums.runicgames.com/viewtopic.php?f=20&t=7705

[WEAPON] My funny weapon
I was just playing around with the adm files and managed to create this item... haha, it got way too powerful.
http://forums.runicgames.com/viewtopic.php?f=20&t=3293

[WEAPON] Neversober's Newest Weapon
Fishing Pole Of The Deadliest Catch!
http://forums.runicgames.com/viewtopic.php?f=20&t=6293

[WEAPON] Neversword
My first in game weapon.
http://forums.runicgames.com/viewtopic.php?f=20&t=3719

[WEAPON] The Pumpkin Smasher
This is basically just a renamed and changed stats of the TorchED Heron.
http://forums.runicgames.com/viewtopic.php?f=20&t=3319

[WEAPON] Savagery Sword
A sword remodeled after World of Warcraft.
http://forums.runicgames.com/viewtopic.php?f=20&t=8045&start=0

[WEAPON] Sword of Horror
My first weapon mod for Torchlight, adds the sword of horror.
http://forums.runicgames.com/viewtopic.php?f=20&t=3167

[WEAPON] Tesla Trooper's Rifle
Inspired by the Command and Conquer Red Alert Series, this weapon is loosely based off the Tesla Trooper's (or Shock Trooper's) weapon.
http://forums.runicgames.com/viewtopic.php?f=20&t=8573

[WEAPON] The TorchED Heron - AXE
It was an honored item for naming the "PrEditor" to "TorchED".
http://forums.runicgames.com/viewtopic.php?f=20&t=2197

[WEAPONS] 4 new items from the land Korum
This mod contains 4 items from a bigger mod/conversion I am think about doing.
http://forums.runicgames.com/viewtopic.php?f=20&t=8317
---------------------------------------------------------

Additional Monsters

Hellmen - New Monster
Used Ratman spawn and made them stronger and more powerful. I used the dragon mesh so it would fit the name.Appearing on floor 1,2 and 3.
http://forums.runicgames.com/viewtopic.php?f=20&t=3514

---------------------------------------------------------

HUD & UI

AnotherHUD
just compacts the HUD in the bottom left corner, but maybe it can serve as an illustration.
http://forums.runicgames.com/viewtopic.php?f=20&t=2961

DarNified AutoMap
Here's a square automap for ya.
http://forums.runicgames.com/viewtopic.php?f=20&t=4525

Diablo 3 HUD 1.01
Pretty selfexplanatory.
http://forums.runicgames.com/viewtopic.php?f=20&t=4252

Gale's Icons
First icon pack is here which contains 64 icons. No proper mod but the icons may be used for creating new skills or editing existing ones.
http://forums.runicgames.com/viewtopic.php?f=20&t=6710

Ice Blue UI Reskin V 1.0
Tried to make the UI feel a bit more modern, and just tried to make it look like a good replacement for the current one.
http://forums.runicgames.com/viewtopic.php?f=20&t=8270

InDarkness Mod (more Diablo like)
As i didn't like graphics style of original one i've decided to create my own look of the game.
http://forums.runicgames.com/viewtopic.php?f=20&t=8712

LiteHUD
Removed loot borders, Removed all of the small buttons surrounding the health and mana bars,Removed almost all of the art surrounding the hotkey buttons...
http://forums.runicgames.com/viewtopic.php?f=20&t=8710

Minimal HUD
Minimal HUD reduces the extraneous frames and borders from the game's HUD.
http://forums.runicgames.com/viewtopic.php?f=20&t=2832

NeverLoad Dropdown Menu redo...
Gets rid of the bulk of the dropdown menu. UPDATE - Added a custom sound.
http://forums.runicgames.com/viewtopic.php?f=20&t=4783

Tired of loosing your cursor?
Now you have custom bright cursors
http://forums.runicgames.com/viewtopic.php?f=20&t=6774

UI Mod - Pet Button Replacement
I did a minor UI change to the pet Icon - It bothered me a little that it was a "feed" icon instead of a general "pet" icon, so I changed it a bit.
http://forums.runicgames.com/viewtopic.php?f=20&t=5674

---------------------------------------------------------

Translations

Fackelschein - Torchlight in German / Torchlight in Deutsch
Self explanatory.
http://forums.runicgames.com/viewtopic.php?f=20&t=2560

Italian Translation
Self explanatory.
http://forums.runicgames.com/viewtopic.php?f=20&t=5615

PORTUGUESE TRANSLATION - TRADUÇÃO PORTUGUÊS
Here is the Portuguese Translation for Torchlight. Some things couldn't be translated...
http://forums.runicgames.com/viewtopic.php?f=20&t=8722

Torchlight FR - French translation / Traduction française
I am proud to announce that the translation of Torchlight from english to french has just begun!
http://forums.runicgames.com/viewtopic.php?f=20&t=6948

Torchlight in Spanish
I'm aiming to translate all the basic HUD and .layout files into Spanish.
http://forums.runicgames.com/viewtopic.php?f=20&t=3217

TorchLight UI Spanish Translation
We have translated 90% of the UI (User Interface) into Spanish. Traducción del 90% de la interface a Español.
http://forums.runicgames.com/viewtopic.php?f=20&t=8460

Torchlight PL - Polish Translation / Spolszczenie - v0.2
Self explanatory.
http://forums.runicgames.com/viewtopic.php?f=20&t=3880

Fáklyafény - Hungarian UI mod
Translates the UI for v1.12 into hungarian.
http://forums.runicgames.com/viewtopic.php?f=20&t=7577
---------------------------------------------------------

Small extra stuff

The bank of Torchlight
Adds 'checks' to the general vendor and reduces the buy price of normal items to match the 'for-sale' price.
http://forums.runicgames.com/viewtopic.php?f=20&t=5629

Catching Nemo
Fish Reskin.
http://forums.runicgames.com/viewtopic.php?f=20&t=3006

My silly scroll
I wont tell you what it does... its just for a laugh really.
http://forums.runicgames.com/viewtopic.php?f=20&t=6863

Mysterious Ember Stone
The transmute NPC will transmute a unique item and a mysterious emberstone and return a random unique.
http://forums.runicgames.com/viewtopic.php?f=20&t=7111

No Glow
this mod takes care of that by removing the glow, without affecting the stats of the item in any way whatsoever.
http://forums.runicgames.com/viewtopic.php?f=20&t=4120

Partial Fix for Dead Pets (Alchemists only)
your pet got killed, the pet window is MIA, and nothing you do (reloading, TP-ing etc) can bring your pet back. Besides this mod.
http://forums.runicgames.com/viewtopic.php?f=20&t=4340

Torchlight Variety
This tool selects loadingscreen, font and music randomly at start.
http://forums.runicgames.com/viewtopic.php?f=20&t=8160&p=79402#p79402