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FFX Grid - Interfaces



   Methods:
    <void>RunSimulation <integer>simMode
    <void>ContinueSimulation <integer>simMode
    <boolean>SetInitialStateFile <filename>filename
    <filename>GetInitialStateFile()
    <boolean>LoadPresets <filename>filename <name array>rollups
    <boolean>SavePresets <filename>filename
    <boolean>SaveOutput <filename>filename
    <boolean>SaveSim <filename>filename
    <boolean>LoadSim <filename>filename
    <integer>NumSources()
    <node>GetSource <integer>index
    <boolean>AddSource <node>node
    <boolean>RemoveSource <node>node
    <boolean>AddForce <node>node
    <boolean>RemoveForce <node>node
    <filename>GetPath <string>type
    <boolean>SetPath <filename>path <name array>params
    <boolean>AddLight <node>node
    <boolean>RemoveLight <node>node
    <maxObject>GetShader()
    <boolean>SetShaderByName <string>name
    <boolean>SetShaderByIndex <integer>index
    <integer>NumObjects()
    <maxObject>GetObject <integer>index
    <integer>NumEffectors()
    <node>GetEffector <integer>index
    <integer>NumSpaceWarps()
    <node>GetSpaceWarp <integer>index
    <boolean>ExportRenderingParams <string>name
    <boolean>ExportParamsToMaya <string>name
    <boolean>ImportParamsFromMaya <string>name
    <boolean>StopSimulation()
    <boolean>CancelSimulation()
    <boolean>DeleteCaches <string>type
    <integer>GetBBox <&point3>dim0 <&point3>dim1
       dim0 is In and Out parameter
       dim1 is In and Out parameter
    <integer>GetFireInfo <&float>min <&float>max <&float>avg
       min is In and Out parameter
       max is In and Out parameter
       avg is In and Out parameter
    <integer>GetSmokeInfo <&float>min <&float>max <&float>avg
       min is In and Out parameter
       max is In and Out parameter
       avg is In and Out parameter
    <integer>GetTempInfo <&float>min <&float>max <&float>avg
       min is In and Out parameter
       max is In and Out parameter
       avg is In and Out parameter
    <integer>GetVelInfo <&float>min <&float>max <&float>avg
       min is In and Out parameter
       max is In and Out parameter
       avg is In and Out parameter
    <void>GetShdParams_Standard <*integer>paramsPtr
       paramsPtr is In and Out parameter
   Actions:



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