Changes Log |
Changes Log
Alpha Rebuild
TOSSTNE is now rebuilt from the ground up! It adds a new shop system for ship upgrades, a compact HUD, and a much less cluttered code. This should make it much easier to update and debug TOSSTNE, so expect more updates coming soon! EDIT: For history's sake, you may still play the original game here. |
V.0.1.14
~Fixed the HUD so it doesn't herp anymore. For real this time. ~Added a pause menu! Pause using [Esc]. ~Added the ability to mute the eventually annoying music. ~Made it so that weaker enemies stop spawning after some time. ~Landmines fixed. ~Warpers and Fadder fixed. ~NegaPlayer is less derp ~Shotgun doesn't eat children anymore ~Repurposed the blue spinning enemy.~SecuriSat fixed. ~Various graphical fixes. |
V.0.1.13.1
~Fixed the HUD glitching and breaking the game badly. ~Fixed bosses to have fair HP. ~Nerfed the gattling gun a bit. ~Made dying less painful on the ears by having it play one sound rather than a million at once. ~Made enemies, upgrades, etc. go UNDER the HUD rather than vanishing on contact. ~Enemy18, the Fadder, added in fully. |
V.0.1.13
~Added two new enemies, the Stable and Unstable warpers ~Remade damage code ~Graduated difficulty ~Bosses spawn sooner ~Enemy cap lowered to prevent lag ~Secret Enemy 1 has new art ~More achievements ~New asteroid art ~Instructions screen is done ~Spore enemy modified |
V.0.1.12
~Frigate removed completely. ~New boss at 2 min ~Debris fields occur at 1, 3, and 7 min. ~Black hole spinning enemies after vanishing fixed. ~8 More Achievements added in! ~[I swear I did something else...] |
V.0.1.11
~New Instructions screen. It's incomplete, but so far MUCH better. ~Carpet bomber is a bit faster or slower, I forgot which. But it drops more bombs and is stronger. ~Both secret enemy 1 and 2 have new behaviours. ~Nega-Player's behaviour has been completely rewritten, it now goes left-right and runs over any enemies it hits. ~Gatling Gun is more common, hopefully. ~New new preloader. ~I can't remember more, but I worked for nearly 7 hours, so more must've been done. EDIT:V.0.2.1 will not contain an enemypendix, but will still have the instructions. It will also have many more enemy types, and will still be found at laundromats around the country. |
V.0.1.10.1
~New preloader ~"Loading" text gone ~Secret 1 and Secret 2 achievements fixed ~Other minor bug fixes |
V.0.1.10
~Beginnings of the Achievements Page. ~Refined the main menu ~Beginnings of the Enemy Appendix (only pictures for now) ~Various bugfixes ~Space Cow is now available if you can find out how :D you click on an entertainment.net advert ~Kamikaze enemy spawns later and less often ~Levels 8/9/10 come later ~Missile drops now appear at random on the top of the screen. ~"Hello There!" / "Welcome Back!" text gone. Look at achievements for the 'Have You Played Before' notification.' ~Um... Uh... I don't remember any more :P. |
V.0.1.9.1
~Nebula Removed ~Possible lag fix implemented. I can't survive enough to test it. ~HP/Level changed. ~Full repairs give you 15 max HP. ~Bullets get stronger per level. edit: Master1.0 from runouw.com has informed me that the lagfix does indeed work right. |
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