Events: Genghis Con 2014 Hosted by denvergamers.org

OK I dont update this regularly but this Genghis con in Denver  weekend of valentines day (because gamers equate games to love?) will see two of my UFO invasion games hosted.  Come splatter some aliens on saturday!










I will temporarily have this page up for an event at local cons.
Direct any questions to the Contact Us form.

Genghis Con 2011 ------------------------------------------------------

Wing Commander Fleet: Ashes of Kilrah
When: Sat  2 am to 8pm
Experience: Beginner, because these rules are being modified for faster assimilation by newbs.  Thus no one knows them.  Rules will be posted CoreRules in PDF and here for ship stat sheets Shipstat in PDF Additionally, WC specific counters are here Missile/Torpedo/JumpCounters in PDF

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Kilrah may have been destroyed, but there are key facilities in-system that the Federation-Kilrathi alliance desperately need in its fight against the Nephilim.  Players will take control of at least one cap ship, a compliment of fighters, and a "Hero" in this fleet scale space combat game. All Models provided. 

Adaptations to the above rules include
Fighter Shields: Increases stalemate by +1 for shielded side
Capship shields: Act as additional armor until knocked out by critical hit.
Capship destruction: Only bomber torpedos or Heavy bomber weapons can hull a Capship, fighters can only do critical system hits excluding reactor, bridge, and engine.
Regeneration/Repairs: Does not exist.
Jump: Humans/Cats May only jump at designated jump points (which sometimes shift)


Battlestar: Attrition and Damnation
When: Fri  6pm to 12pm
Experience: Beginner, because these rules are being modified for faster assimilation by newbs.  Thus no one knows them.  Rules will be posted Here in excel
Here are the general weapon and BSG counters(PDF) .
Though neither side has fully committed to any engagement the
continual hit and run actions have taken its toll.  As chance would
have it remnants of two fleets, still licking their wounds, make an
unexpected jump into the same system.  As unprepared as they are, both
sides have a lot to loose.  This will be a small experimental game for
a fast-paced, fleet-scale,  space combat game based unofficially in
the battle star universe.  Event cards have been added to the beginning of each turn. 

The player will be provided models and
counters, or is free to bring their own if they are appropriately BSG
based.   However, while you may use them as counters, unusually large or inappropriate models may be disallowed for practical reasons.  All models will likely be used in a "counts as" capacity to make the game flow more smoothly.  If you have your own and plan on participating please email me so I can plan contingencies to keep the game balanced.  Be warned, your models will probably be used as "counts-as" to keep balance.














Tacticon 2010 ------------------------------------------------------

Battlestar: Attrition and Damnation
When: Sat  1pm to 6pm
Experience: Beginner, because these rules are being modified for faster assimilation by newbs.  Thus no one knows them.  Rules will be posted Here in excel
.

The conflict between the Cylons and Colonials has been intensifying.
Though neither side has fully committed to any engagement the
continual hit and run actions have taken its toll.  As chance would
have it remnants of two fleets, still licking their wounds, make an
unexpected jump into the same system.  As unprepared as they are, both
sides have a lot to loose.  This will be a small experimental game for
a fast-paced, fleet-scale,  space combat game based unofficially in
the battle star universe. 

The player will be provided models and
counters, or is free to bring their own if they are appropriately BSG
based.   However, while you may use them as counters, unusually large or inappropriate models may be disallowed for practical reasons.  All models will likely be used in a "counts as" capacity to make the game flow more smoothly.  If you have your own and plan on participating please email me so I can plan contingencies to keep the game balanced.  Be warned, your models will probably be used as "counts-as" to keep balance.



For appropriate type models

---High detail Pewter models see






Warhammer 40k Apocalypse

When: Sunday 930am to 330pm
Bring: 40k GW, FW or reasonable counts as up to 6000 pts (more may be accepted)
Experience: Intermediate

This will be a large apocalypse game.  Bring up to 6000 points of your
favorite Shroom cloud generating, Marine smashing, Tau swatting, Nid
squishin, take all comers goodies... Or whatever you feel like
fielding from your 40k arsenal. More details prior to the con at
Thirdfatecreations.com under the Events: Tacticon 2010 Sidebar.
Intermed. 
Limit 12 players.