Just though I'd check in...

posted Sep 14, 2012, 6:45 AM by Caleb Downs

Hey, It's been a while... A looong while.. How is everyone doin'? Just thought I'd check in and state my new interests... I Haven't forgotten about this project..

In my free time I've been programming. Anyone heard of Minecraft? How about the server software called Bukkit? I make Bukkit plugins (server-mods) in my spare time, currently working on a Monopoly port. I figured.. If there was a language that needed to be learned to help speed the process of this... I'm all for it. I'm not sure as to how much I'll actually be able to help with TMJ, just sayin' that if help is needed I'm here.

As to certain works I've done: You can look at my BukkitDev Profile


posted Apr 7, 2012, 12:17 PM by Nov   [ updated Apr 7, 2012, 12:17 PM ]

Hey am I still apart of TMJ? If so, what's happened so far and is there anything I can do to help? So far iv made the JavaScript/Ajax for crafting(using XML to store recipe and character materials) and made a response script (so you can have different responses to what the character says) If I'm not part of tmj and or you don't need these scripts, I'm sure I can use them for somthing else.

Progress so Far:

posted Mar 20, 2012, 12:00 PM by Ryan Tucker

Hey, it's Sniped Hearts. I have been in the progress of making Tillemaps for TMJ. I have come up with a few enemy ideas and their descriptions. They are placed in my blogs on DSipaint if you wish to see some of the enemies I have posted.
Back to working on the tilemaps.
-Sniped Hearts

My Info [Luma]

posted Feb 24, 2012, 11:38 AM by Unknown user

Hey everybody,
This is A RANDOM LUMA. I'm glad to have the opportunity to do this with with you guys.

  • Weapon Design
  • Character Personalities
  • Character Drawings
  • Spriting
I absolutely CANNOT program.

To contact me: 
Twitter: @LumaArtGalaxy

See Ya,

Current Development

posted Aug 18, 2011, 5:10 AM by Daniel Gump

Now that TMJ development has restarted, I'll be posting here, again.  I'll put up some into on TMJ Tiler later thus week.

It's been a while...

posted May 14, 2011, 6:23 PM by Caleb Downs

Well hello. Its been a while since i actually DONE anything. And because i was working with batch programming for a little bit, i thought i'd make a little shop app, thing...

and since google doesnt like .bat.... heres a download link:

TMJ for the Nintendo 3DS

posted Dec 27, 2010, 4:40 AM by Daniel Gump

We're nearing the new year, which, among other things, means I am going to start the game engine for TMJ for its final home on the Nintendo 3DS Browser.  Since I know little more than the screen size of the 3DS and that it boasts more power than the DSi, much of the engine will be a guess that I will tweak once the handheld is available.  Where the DSi has a crippled HTML5 canvas, I am hoping that the 3DS will have full support so that I can make a tile-based engine with rotation and zooming.  If you look at HullBreach Online for the Wii, you can get an idea of the true power of the HTML5 canvas.  The demos at WiiOperaSDK also use the HTML5 canvas.  I will take a stab at making the parchment artwork for the intro sequence and will place that on 3DSPaint as the first demo to the game.  If possible, I will release it for DSiPaint, too.

Here and there.

posted Dec 13, 2010, 11:10 PM by Tim Tom   [ updated Dec 15, 2010, 5:49 PM ]

Well, i've noticed that the enemies page was looking a little bare. I've uploaded and attached a picture of a troll i found online, as well as what it looks like "Whole" if it was continued. (It was just a troll face) I liked the picture i found online so i used that as inspiration for the troll i drew in paint under windows. (I'll post it here as well)

I found a nice picture for a dwarf next so i will begin working on that in a few hours once i wake up lol 

I'm not the best artist, but i hope you like what's there!


I've also attached an unfinished painting i made with the same idea as the troll. I took more time to make sure this one looked pretty good. :) I've made him blinded and scarred on one eye and there are several differences you'll see. 
I hope you guys like it!

*PS: If anyone is good at drawing hands for the dwarf in windows paint, let me know!!! lol 
 He's still only has one arm now, but i think you guys can get the picture. :P

- Timo

Hey yall! It's Timodachi here.

posted Dec 13, 2010, 11:08 PM by Tim Tom

Just to enlighten a few of the guy here at the TMJ dev team,

My real name is Tim, and most of you know me as Timo or Timodachi from Dsipaint. I've worked earlier on creating names for some of the many locations of the game. (Most notably Mt. Hildar to name since most are familiar with it.) But the work i had done had to be mailed to Hull. The reason being; It took me the longest time to figure out that i had to link my Yahoo address to a new gmail address to access and edit to the site here with my contributions. (Mind you i was new to gmail and using a DSi at the time).

I was on the contributions list the first time the wiki was created but i was removed due to absence which i can understand. For the past few months i fell off the face of the internet it seemed. I was too caught up in life with a job and graduating highschool as well as making decisions for college, that i neglected my newfound responsibilities to contribute to a project i had jumped in to.

I sincerely apologize for not being there helping you guys and especially Danny (Hull).
I wont let you all down this time. Now, i am here ready to help in any way i can. Be it more name brainstorming other other contributions. I'd just want to help as much as i can. :)

Also speaking, may it be that i please have my name restored on the contributions list?
This is the last i ask. I just want it known that i have helped before, and that i'm here to help make TMJ more as well.

Thank you for your time.

- Timothy. :)

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