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THANK YOU FOR STEPPING UP AND WELCOME TO THE MINUTEMEN.

Inactive Support

For those who do not want to be "active" patriots there are things that you can do to support the cause. 
We need an "underground railroad" to move wounded and others away from a potential threat.
We need volunteers to raise funds or collect donations of fuel, food, ammunition and other necessary supplies to develop caches.
We need people to continue the grassroots civil disobedience of marches, sit ins, strikes and overpasses for Obama's Impeachment.
There is something for every RED BLOODED AMERICAN to do to bring about a return to our Republic governed by the Constitution.
Support Roles
Behind every successful minutemen outfit, team, or operation, there invariably must be a support element in place. Whether lugging an extra crate of medical supplies, operating a video camera, or grilling some burgers or brats, these support folks make the difference between a decent training event and an excellent training event. Without such fine support teams, membership and morale would decline.
By no means should support persons be considered "second-line" or anything of the sort.
In an actual emergency, it is likely that support functions, such as medical duties, communications, and transport duties, and other fun logistical efforts will be the true measure of minutemen effectiveness.

There are three levels of support functions. Basic or noncombatant, Advanced (Enlisted support roles) and Critical (Officers support roles).

Basic roles consist of simple but essential tasks like gathering wood or water, acting as Op. For or victims during training as well as assisting the cooks or medical staff and providing administrative assistance. If a basic support member qualifies with a weapon then they can provide rear area security and provide security for families that are required to bug out.

Advanced support consists of Cook, Field Medic, Field Communication, Transportation, Supply, Computer Techs and Mechanics. These positions require Level 1 qualification minimum.

Critical support roles consist of Nurses, Doctors, Chaplains, Intelligence Analyst, Communications Officer / PAO and Support Officer. These Positions require a Minimum Level 1 qualification.

Gear to be carried in the field on their person: 
Woodland Camouflage outfit
Sturdy Hiking boots
Personal LBE, in accordance with individual, to include at least the following: 
Rifle or Pistol and ammunition if qualified
2 quarts of water 
FRS radio
Knife
Flashlight
Entrenching Tool

Equipment Specific to job:
A. Cooks will maintain the unit chuck box
B. Field Medics will carry a medical bag in tactical colors and a poleless litter
C. Mechanics will maintain the tools necessary for field repair of vehicles
D. Doctor / Nurse will maintain the unit aid station and supplies.
Advancement in rank in the support functions will be performance based. Example of support ranks Medic/1, Medic/2, Medic3. Advanced Support personnel can also advance as riflemen by meeting the appropriate requirements.

LEVEL 1 – Private
Take your average American, and thrust him into a position where he/she must defend his/her way of life against an ever encroaching globalist government, or any other threat or emergency. To what degree should he trains? What kind of gear should he have? Add to these the facts that he is working a steady job, has a great deal of family commitments, and would still like to see a football game or a movie now and then. You will find that he has very little time to train, very little money to spend on gear, and very little energy left to pursue the causes of freedom.
That's a fairly decent picture of your average militia person today. Only the most determined dedication can overcome these obstacles.

SKILL LEVEL ONE: Level One required equipment:
1) Rifle.
2) 100 rounds of ammunition for same rifle.
3) Water container, one quart minimum.
4) Cleaning kit for above rifle.
5) Suitable carrying gear to transport personal equipment.
6) Individual first-aid kit.
7) Combat or hiking boots.
Copy of the US Constitution (the document, not the boat) and Declaration of Independence.

Level One required abilities:
A) Complete a two-mile hike with all Level One equipment within 40 minutes.
Field strip weapon for cleaning.
C) Place 8 out of 10 shots into a 9" target at 100 yards.
D) Tie Basic Knots: Square, Bowline, Double Bowline, Two Half Hitch, Timber Hitch, Taut Line Hitch, Fisherman’s Knot (http://www.folsoms.net/knots/ )
E) Start a fire (survival situation) (http://www.ssrsi.org/ods/fire.htm )
F) Build an emergency shelter (http://www.ehow.com/videos-on_8437_building-survival-lean_to-shelter.html )
G) Demonstrate Signals (survival situation) (http://www.artofmanliness.com/2011/05/23/wilderness-survival-know-your-distress-signals/ )
H) Collect and prepare food and water (survival situation) (http://www.wilderness-survival.net/chp8.php )
I) Perform First Aid (http://bcadventure.com/adventure/wilderness/survival/index.html )
Uniform
We will not require a specific uniform. Any woodland (desert out west) pattern camouflage will be acceptable. You should have a hat or ‘cover’, a camouflage boonie hat is a good idea. Army style covers that fold down to cover your ears are not bad either.

Level 2 - Corporal 
Equipment:
• Poncho with liner or blanket (a sleeping bag may replace the blanket, but you still need a poncho). (A tarp may replace the poncho, if necessary.)
• Compass, non-electrical, with degree markings.
• Camouflage material, suitable for the season, to include face and hands.
• Knife or bayonet.
• Entrenching tool
• Flashlight with blue or red lens cover. Cellophane is okay.
• 550 cord or parachute-cord, at least 50 feet.
• State road map, foldable gas-station type.
• Family Radio Service (FRS) Radio.
Note: At this point, you should still be able to carry everything without needing a backpack. This is still considered a "combat" load.

Abilities:
• Camouflage self and equipment.http://www.armystudyguide.com/content/SMCT_CTT_Tasks/Skill_Level_1/0521911361-sl1-camouflage.shtml
• Execute a series of three to five second rushes using cover and concealment over not less than a total of 50 yards. You must wear/carry at least your level one and two gear.
• Complete a THREE mile walk with all of your Level One and Two gear in less than 1hr 15min.
• Hit 8 out of 10 shots on a 6 1/2 inch target from a field expedient position within four minutes.
• Navigation http://www.landnavigation.org/Pages/default.aspx
• Evasion http://www.urbanevasion.com/escape-and-evasion-techniques/130-short-study-of-urban-evasionhttp://www.urbanevasion.com/escape-and-evasion-techniques/168-short-term-escape-and-evasion
• Prepare a fighting position

052-191-1361 (SL1) - Camouflage Yourself and Your Individual Equipment (ArmyStudyGuide.com)
www.armystudyguide.com
Standards: Camouflage yourself and your individual equipment to prevent detection by visual, near-infrared, infrared,

Level Three – Sergeant
Unlike the previous levels, this one allows for a bit more freedom in choosing how to advance. 
Before attempting to qualify as Level Three, you must have previously qualified as Level 1 and 2. This is simple to grasp.
Level 3 Gear Requirements:
A. 180 total rounds carried. At least 100 MUST be rifle rounds. The remaining 80 can be split amongst your rifle and pistol, if you choose to carry a pistol. If no pistol, then all 180 must be for your rifle. Consideration for larger caliber weapons: Total of 140 rounds. This is simply a minimum of 7 twenty round magazines.
B. 15-20 feet of 7/16th inch static (not climbing) rope for various purposes, including possible a Swiss seat, AND two snap links or carabineers. Do NOT get one of those dollar store snap links that you attach to your keychain, it must support your weight and secure tightly.
C. Gas mask that accepts NATO 40mm filters, and at LEAST one filter or set of filters.
D. (In your vehicle) Squad First Aid Kit OR Medical Resupply Box
E. (In your vehicle) Team Leader Meal Box (NLT 15 non-perishable meals) and case of water. 
F. (In your vehicle) Ammo Resupply, with no less than 200 rounds for your rifle, or in one of three common calibers for rifles. It makes more sense to bring ammo for your own rifle, but it’s okay to look out for your fellow minutemen, as well.
G. Urban gear, to include body armor, helmet, goggles, elbow and knee pads.

Level Three Skill Requirements:
Shooting Abilities, pick ANY TWO:
A. 9 out of 10 on a 5”inch target at 100 yards
B. 4-Pin Shoot in under 1 minute 
D. Pistol Qualify - 6 out of 8 shots on a 9" target at 7 yards
E. Shotgun qualify - 6 out of 8 shots on a 9" target at 15 yards
Medical Requirements, you MUST know your blood type, and pick AT LEAST ONE:
A. Pass at least a Red Cross first aid class
B. Complete Combat Lifesaver course
C. Pass a Wilderness First Aid course
Field Qualifications, pick ANY THREE:
A. Complete rope class and pass test
B. Complete navigation class and pass test
C. Complete patrol class and lead a patrol
D. Pass ambush class 
E. Pass Radio class 
F. Establish a defensive position
Personal Achievement, pick ANY TWO:
A. Obtain a CCW
B. Obtain an amateur radio license
C. Obtain an Honorable Discharge from the military
D. Pass a gunsmith course
E. Pass a C.E.R.T. training
F. Obtain advanced martial arts training
G. Qualify as an NRA Instructor
H. Pass Hunter’s Safety Course
I. Be an Active or Reserve L.E.O. with I.D. 
Support/Administrative, pick ONE:
A. Staff support
B. Range improvements/etc.
C. Web page contributor

Senior Enlisted / Officers
Unlike the previous levels, this one allows for a bit more freedom in choosing how to advance. 
Must qualify as level 3.
Gear Requirements:
A. Minimum 4 Magazines for pistol or 180 round ammo load. (At least 100 MUST be rifle rounds. The remaining 80 can be split amongst your rifle and pistol, if you choose to carry a pistol. If no pistol, then all 180 must be for your rifle. Consideration for larger caliber weapons: Total of 140 rounds. This is simply a minimum of 7 twenty round magazines.)
B. 15-20 feet of 7/16th inch static (not climbing) rope for various purposes, including possible a Swiss seat, AND two snap links or carabineers. Do NOT get one of those dollar store snap links that you attach to your keychain, it must support your weight and secure tightly.
C. Gas mask that accepts NATO 40mm filters, and at LEAST one filter or set of filters.
D. (In your vehicle) Squad First Aid Kit OR Medical Resupply Box
E. (In your vehicle) Team Leader Meal Box (NLT 15 non-perishable meals) and case of water. 
F. (In your vehicle) Ammo Re-supply, with no less than 200 rounds for your weapon, or in one of three common calibers for rifles. It makes more sense to bring ammo for your own weapon, but it’s okay to look out for your fellow ,minutemen, as well.
G. Urban gear, to include armored vest (minimum class II) helmet, goggles, and elbow and knee pads. 
Officer / Senior NCO Requirements:
Shooting Abilities, pick ANY TWO:
A. 9 out of 10 on a 5”inch target at 100 yards
B. 4-Pin Shoot in under 1 minute 
D. Pistol Qualify - 6 out of 8 shots on a 9" paper plate at 7 yards
E. Shotgun qualify - 6 out of 8 shots on a 9" paper plate at 15 yards
Medical Requirements, you MUST know your blood type, and pick AT LEAST ONE:
A. Pass at least a Red Cross first aid class
B. Complete Militia Combat Life Saver course
C. Pass a Wilderness First Aid course
Field Qualifications, pick ANY THREE:
A. Complete rope class and pass test
B. Complete navigation class and pass test
C. Complete patrol class and lead a patrol
D. Pass ambush class 
E. Pass Radio class 
F. Establish a defensive position
Personal Achievement, pick ANY TWO:
A. Obtain a CCW
B. Obtain an amateur radio license
C. Obtain an Honorable Discharge from the military
D. Pass a gunsmith course
E. Pass a C.E.R.T. training
F. Obtain advanced martial arts training
G. Qualify as an NRA Instructor
H. Pass Hunter’s Safety Course
I. Be an Active or Reserve L.E.O. with I.D. 
Complete a leadership course.
ICS https://training.fema.gov/IS/crslist.aspx
NCO Leadership Bookhttp://www.hood.army.mil/leaders/csm/LeadersBook.pdf
Navy Work center Supervisorhttp://navybmr.com/study%20material/WCS_Leadership.pdf

Complete Strategy or Tactics 
Seebee combat hand book http://www.dtic.mil/dtic/tr/fulltext/u2/a218589.pdf
Combat Skill of the Soldier http://www.lavoiestrategique.com/3.cours/3.Documentations/3.1manuels/manuels_tactiques/Combat%20Skills%20of%20the%20Soldier.pdf
Marine Rifleman Combat Skills http://www.scribd.com/doc/19543870/The-Marine-Rifleman-Combat-Skills
Military Strategy http://en.wikipedia.org/wiki/List_of_military_strategies_and_concepts
Military Strategy Books http://www.goodreads.com/shelf/show/military-strategy 
Strategy and Tactics http://www.scholastic.com/teachers/article/strategy-and-tactics-military

Emergency Management Institute | Independent Study (IS) - Course List
training.fema.gov
* The social media links provided are for reference only. FEMA does not endorse

The buck begins and ends with the County level leadership.
Each county will have the responsibility to recruit personnel, acquire equipment and supplies and unit transportation. Personnel need to be diverse in experience; cooks, mechanics, medical, carpenters, computer and communications are some examples.
How do you find personnel? Start with your extended family and friends that share your patriotism. Have them each bring in at least one other person. Visit the VFW, American Legion, Sons & Daughters of the Revolution (and Confederacy), the Auxiliary units, church, etc. Tell these people who you are, what you represent, what you want and ask them to help. These same organizations can be a possible source of revenue or supplies. Again ask everyone to bring in at least one person.
REMEMBER vet all interested parties, check them out make sure you don't pick up a Fed or someone with the intent of disrupting the unit.

Next, NO ONE counts until they put their boots on the ground in front of you to train. If they can't manage that, then they will not be reliable and will not show up when needed.

Ensure everyone is clear on our purpose. When the call comes they must understand it is time to go. They cannot hem or haw. They must be prepared to go to "war" when called. If they cannot do that, then they are no help.

Supplies and material: The unit must have medical supplies, food and water supplies, ammunition, weather gear, sleeping gear, etc. This cost money. A unit is a team everyone must donate to build up unit supplies. Individual supplies should be the responsibility of the individual, however if someone needs help and the unit can do it, they should do their best. You will only be as strong as your weakest person. Your unit can do fundraisers or contact agencies as described above to get assistance in acquiring supplies. You can talk with gun shops and surplus stores if you all go there can they get you a discount.

Transportation: The unit will need reliable transportation for the whole unit, it should also have material to do self maintenance in the field on the vehicles. You also need the means to transport supplies and equipment. I recommend that your unit have a light vehicle for recon that can travel ahead to warn the group of roadblocks. The biggest expense in the field is fuel, keep that in mind.

Communications: The small units of your organization can communicate with 2 way radios from Wal-Mart. Vehicles and nearby units can communicate by CB. A Ham Radio puts you in the happy land of communications.

The County leader and executive, need to be familiar with small unit tactics and tactical planning in unconventional warfare. They must be familiar with military, FEMA, DHS and local law enforcement equipment and uniforms. They must be aware of the locations of important structures within the county and activities going on within the county.

They must have the resources to meet with the State commander and report to the State commander the actual numbers of boots on the ground and their resource and transportation status.

County leaders are vetted by the State Co & XO. There are numerous counties out there so there would be to many for you to reply on this post. Instead the State CO will post his state on this page and you will volunteer there.

State commanders.
The State commanders and executive officers must have knowledge of strategy and unconventional warfare. They must have familiarity with the US military, ABC organizations, and law enforcement equipment, uniforms and material within their State. They must be familiar with military bases, FEMA, DHS and TSA operations within the State and keep the Regional officer apprised of changes in activity or unusual occurrences.

They must have the resources to visit the county and regional leaders to coordinate minutemen actions and conduct inspections of unit readiness. State leaders must know the "boots on the ground" strength available to them as well as readiness in material and transportation and any potential threats that exist within the State. Reporting findings to the regional commander

So there are one hundred openings fifty for CO fifty for XO if you are interested post what State below. You will then be vetted and if the Regional Commander and CO agrees you will be given that position.

REGIONAL COMMANDER
The regional commander and his executive officer must have knowledge of strategy and unconventional warfare. They must have familiarity with the US military, ABC organizations, and law enforcement equipment, uniforms and material. They must be familiar with military bases, FEMA, DHS and TSA operations within their region.

They must have the resources to visit the State leaders in their region to coordinate large minutemen actions. Regional leaders must know the "boots on the ground" strength available to them. Each State's readiness in material and transportation. As well as any potential threats that exist within his region.

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