Field of View

Hi,
here in attach my new code for computing a circular Field of View in a map

Now with scrolling and a random maze generator
(The main character is 2x2)

Use an European machine.
The attached files can be compiled under HTC v7.8 but the actual code is in the ASM files and can easily be compiled in any assembler.

Any suggestion on better/faster alghorithms ?

ą
arturo ragozini,
May 21, 2009, 2:49 PM
ċ
asm.rar
(1366k)
arturo ragozini,
May 17, 2009, 6:07 AM
ċ
fovasm090509.rar
(818k)
arturo ragozini,
May 9, 2009, 2:44 AM
ą
arturo ragozini,
May 21, 2009, 2:49 PM
ą
arturo ragozini,
May 21, 2009, 2:49 PM
ċ
vplayer.rom
(72k)
arturo ragozini,
May 1, 2009, 2:08 AM
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