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TES IV Oblivion - Hunter
The Hunter can be a very fun character to RP, as it focuses a lot around combat, but can also encompass stealth, magic, and a number of skills such as Mercantile, Marksman, Alchemy, etc. The hunter is a choice for those who like it rustic as only a limited income can be acquired, depending greatly on the player’s efforts and attainments. The hunter can hunt almost anything, from deer and bears to vampires, so it’s a very broad choice to RP and is not limited too much by the game, as it doesn’t require you to speak with too many NPCs. However, being a hunter can be a very difficult character to RP, and requires a lot of effort and commitment.
Below, are some suggestions as to what might be good combinations to RP.
Race: A Bosmer is a sound choice for a hunter, as they are naturally skilled with bows and are naturally agile. They have the Command Creature spell, which is useful for a hunter. A Redguard can also be a good choice, because they are hardy, although geared more for the combat side of things. An Argonian can also be a clever choice, as they can breathe underwater, so can hunt Slaughterfish better. They are also naturally skilled alchemists, so can create and either sell or use potions and poisons.
Class: When RPing, I always suggest you create your own classes rather than use the preset ones. However, if you wish to use preset classes, below is a short list as to which might be a good choice, in no particular order.
Unfortunately, all of these classes lack some element that can be useful, possibly mandatory for a hunter, such as Marksman, Sneak, Alchemy or Mercantile.
Suggested Skills for Custom Class:
My personal choice would be:
Suggested/Good Areas of Cyrodiil:
Basing yourself in Anvil can be a good idea, because of all the Mountain Lions around and the sea for slaughterfish, as well as the chance of shops nearby. The Helmet of Fin Gleam is also near, which can be a very useful item for a hunter. The training available there can also be useful. Unfortunately, living in Benirus Manor can somewhat disturb the rustic hunter feeling that you are looking for.
There is an Abandoned House, to the East of the Priory of the Nine, which can be useful for a hunter character. Unfortunately, a pair of Bandits frequently spawns there, but nevertheless, there is a bed and room to store your inventory of gathered goods until you go to sell them.
Skingrad is another interesting place to base yourself, but if you are truly RPing, I would suggest trying not go there until you get a bit wealthier, especially if you plan to live in Rosethorn Hall.
Whenever RPing, I would suggest trying to establish a routine. For the hunter, I would suggest hunting for a certain period of time and then going to The Imperial City to sell of the goods you have acquired. I would suggest doing the latter only once a week.
As with almost all of my RP characters, I find it best to stay around levels 10 – 15, before the levelling in Oblivion starts to cause more major/noticeable problems, but still at a reasonable skill level.
I would suggest trying to stay at low equipment, such as Leather and Iron, at least until you make a few hundred/thousand septims.
Try to stick to shabbier houses, preferably out of town. If you do buy a house, I would suggest the shack in the Waterfront District of Imperial City, as it would work for your commute into the city to sell your goods.
I would suggest not joining any, or at least keeping it to the Fighters Guild or Thieves Guild. The KOTN would be possible to transfer to from your hunter RP wise, but would likely break the Hunter RP in the long run.
Remember, these are just suggestions. There’s no right or wrong way to RP, as RPing is entirely subjective. Hopefully the information above will have given you some ideas though.