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001-Para Sings: "Vertex"

posted Aug 20, 2011, 7:25 PM by Gregory Taylor   [ updated Aug 20, 2011, 8:11 PM ]
PARA SINGS 01
(Featuring 'Roots' on backup vocals)


   ax2 + bx + c    presents....

"Vertex"  (*aka "Go West", Pet Shop Boys)

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    Music Reference: YouTube Here

Roots: (Ohhhh...)
Para: Come on, come on, come on, come on...

(To get it) Wanting minimum
(To get it) Or a maximum
(To get it) We'll find either one
(To get it) This is how it's done

(To get it) When degree is two
(To get it) Symmetry is your cue
(To get it) So nicely designed
(To get it) This is what we'll find...

(Vertex!) Turning point is there
(Vertex!) Just complete the square
(Vertex!) Shows the axis too
(Vertex!) Optimizing, we can do

(Vertex... this is what we're gonna find... vertex...)

(To get it) Leave out "c", okay?
(To get it) Divide "b" by "a"
(To get it) Now cut that in half
(To get it) Change signs for your graph
3x2 - 6x - 24
(Are we done?) You could sub 'x' in
(I want to) But here's a different spin
(Completeness!) Square, and times by "a"
(Then sign switch) Add "c" back and say...

(Vertex!) Turning point is there
(Vertex!) Just complete the square
(Vertex!) Once it's all defined
(Vertex!) You know what we're gonna find

(Vertex!) Min: "a" positive
(Vertex!) Max: "a" negative
(Vertex!) Shows the axis too
(Vertex! Optimizing, we can do!)

We found what x-squared lacked
Then had (then had) to add and subtract (Aah aah aah aah)
That way we could express
The square (the square) and the excess (Aah)

(I know that) There are many ways
(To find it) So I could rephrase
(To get it) Partial factoring
(A point's known) Is another thing
3(x - 1)2 - 27
(Take off "c") Factor out "ax"
(Solutions?) Zero and what's left
(We know now) Axis lies between
(So that's what) You've already seen...

(What we're gonna get is Vertex!) 
Turning point is there (Vertex!)
So just complete the square (Vertex!)
Shows the axis too (Vertex!)
Optimizing, we can do

(Turning point is there) Vertex!
(Just complete the square) Vertex!
(Once it's all defined) Vertex!
(We know what we're gonna find)

(Vertex) Min: "a" positive
(Vertex) Max: "a" negative
(Vertex) Shows the axis too
(Vertex) Optimizing, we can do

(Come on, come on, come on, come on... vertex!)

(Vertex!)
Yeah, oooh yeah...
(Vertex!)
Yeah, oooh yeah...  Did you find it... 

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