World Areas‎ > ‎

Kero Sewers

Items:
  • Flower (if did not get the K-9 jump flower)
  • Invincible Star #2
Level Ups: 
  • Mario [3]: ATK (after Belome fight)
Battles:
  • Belome



Room 1: Run directly right off the pipe, then down right to the end of the platform. Jump off the edge to minimize your time in the water. Enter the pipe.

Room 2: Jump down right from the pipe, and land directly on the pipe.

Room 3: Run down right and around the corner to the next pipe. You should be able to get there before the Boo sees you and moves.

Room 4: Get the flower from the chest if you missed the K-9 jump. Otherwise, just, jump up to the top pipe and enter it.

Room 5: Invincibility Star 

If you only got 10 dogs in Bandit's Way (optimal), you must get 8 rats: http://youtube.com/watch?v=3UlzGj5cUyc
If you got 12 dogs, don't get the final rat.

Room 7: Grab the mushroom before going down the pipe. Save if you like.

 BOSS BATTLE: Belome (500 HP)

Party: Mario, Mallow
Equips: 
Hammer (ハンマー), Shirt (ふつうのつなぎ), Jump Shoes (かいてんシューズ)
Mallow: None


Turn 1:
- Mario: Jump (ジャンプ)
- Mallow: Thunderbolt (でんげきビリリ)
(Don't block or partial block Belome's attack if you want to save 2 frames. Full block otherwise)

Turn 2
- Mario: Jump (ジャンプ)
- Mallow: Timed attack

Both characters awake:

Turn 3
- Mario: Jump (ジャンプ)
- Mallow: Honey Syrup (ハニーシロップ)
[Mallow is swallowed]
Turn 4
- Mario: Jump (ジャンプ)
[Mario becomes a scarecrow]
Turn 5
- Mario: Jump (ジャンプ)
- Mallow: Honey Syrup (ハニーシロップ)
Turn 6 onwards:
- Mario: Jump (ジャンプ)
- Mallow: Defend

Mario asleep:

Turn 3
- Mallow: Honey Syrup (ハニーシロップ)
[Mallow is swallowed]
Turn 4
- Mario: Jump (ジャンプ)
Turn 5
- Mario: Jump (ジャンプ)
- Mallow: Defend
[Mario becomes a scarecrow]
Turn 6
- Mario: Jump (ジャンプ)
- Mallow: Honey Syrup (ハニーシロップ)
Turn 7 onwards:
- Mario: Jump (ジャンプ)
- Mallow: Defend

Mallow asleep:

Turn 3
- Mario: Able Juice (リフレッシュジュース) Mallow
- Mallow: Honey Syrup (ハニーシロップ)
[Mallow is swallowed]
Turn 4
- Mario: Jump (ジャンプ)
Turn 5
- Mario: Jump (ジャンプ)
- Mallow: Defend
[Mario becomes a scarecrow]
Turn 6
- Mario: Jump (ジャンプ)
- Mallow: Honey Syrup (ハニーシロップ)
Turn 7 onwards:
- Mario: Jump (ジャンプ)
- Mallow: Defend


Guidelines:

- The important thing to keep in mind is to always use the 1st Honey Syrup (ハニーシロップ) on the 3rd turn, and the 2nd Honey Syrup (ハニーシロップ) before Mario's final 4 Jumps.




MUSHROOM KINGDOM | KERO SEWERS | MIDAS RIVER
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