SUJIT GUJAR


Currently, I am working as Assistant Professor at International Institute of Information Technology, Hyderabad. 


Prior to this, I was a post-doctoral researcher with Prof Boi Faltings, LIA, EPFL, Lausanne (Jan'14-Oct'15) and a Sr Research Associate with Prof Y Narahari (Nov'15-Apr'16).  I was a Research Scientist at Xerox Research Centre India (Jan'11-Nov'13).   I completed my Ph.D. in the Department of Computer Science and Automation @ Indian Institute of Science, Bangalore. I worked with Prof Y Narahari, Game Theory Lab. I am a recipient of the Alumni Medal of IISc for the Best Thesis in CSA for the academic year 2011-12' for my Ph.D. Dissertation, Novel Mechanisms for Allocation of Heterogeneous Items in Strategic Settings.  During my Ph.D. I was a recipient of the Infosys Doctoral Fellowship.



Research Interests

  • Game Theory and Mechanism Design 
  • Application of Game Theory to Artificial Intelligence (AI)
    • Social networks
    • Internet advertising
    • Crowdsourcing
    • Crowdfunding
    • Intelligent transportation
    • Online education
  • AI and Machine Learning
  • Cryptographic Game Theory (Securing Auctions) 
  • Distributing trust: Block-chain Technology
  • Game Theory and Machine Learning

Recent Updates

  • Our paper titled 'Privacy Preserving and Cost Optimal Mobile Crowdsensing using Smart Contracts on Blockchain' has been accepted to be present at IEEE MASS'18 in China.
  • Team VidyutVanika, a TCS-IIITH partnership was placed second in the PowerTac 2018 competition.
    IIIT-H members: Susobhan Ghosh (student), Prof. Sujit Gujar, Prof. Praveen Paruchuri
    TCS members: Dr. Easwar Subramanian, Dr. Sanjay Bhat

Openings

I have few openings for highly motivated Master and Ph.D. students to work on fascinating research problems in applied game theory as well as research challenges which lie at the intersection of Machine Learning and Game Theory and block-chain technology.  I am excited about how to design protocols/ algorithms for modern marketplaces strategy-proof, that is, strategic agents do not manipulate it. I am also intrigued by the fact that with appropriate incentive engineering, blockchain technology has not just solved distributed consensus, but enabled to spread the trust across the whole network. Note you must be admitted to IIITH if you are interested in working with me as a regular student. If you are interested, you can drop an email to schedule a meeting. Currently, I do not have any internship openings for Bachelor's or Master's students. 

Professional Activities

      PC member IJCAI 2018, AAMAS 2018. WINE 2017, IJCAI 2017, AAMAS 2017, IJCAI 2016

        Reviewer: TMC, FSTCCS'15, ACM EC'15, AAAI'15, ICOR'12 WINE'12, AI, GEB, EJOR, ECRA

Teaching


  • CSE435: Advanced Communication Networks (Monsoon 2018) (IIITH)
  • CSE512: Distributing Trust and Blockchains (Spring 2018, Monsoon 2018) (IIITH)
  • CSE481: Optimization Methods (Spring 2017, Spring 2018) (IIITH)
  • CSE498: Introduction to Game Theory (Monsoon 2016, Monsoon 2017)  (IIITH)
  • Advanced Topics in Algorithmic Game Theory and Mechanism Design (Spring 2015) (EPFL)
   

Recent Publications

  • Privacy Preserving and Cost Optimal Mobile Crowdsensing using Smart Contracts on Blockchain, IEEE MASS'18
  • Learning Optimal Redistribution Mechanisms Through Neural Networks, AAMAS 2018
  • Design of Coalition Resistant Credit Score Functions for Online Discussion Forums, AAMAS 2018
  • A Quality Assuring, Cost Optimal Multi-Armed Bandit Mechanism for Expertsourcing, AI, 2018
  • Referral-Embedded Provision Point Mechanisms for Crowdfunding of Public Projects, AAMAS 2017
  • Thompson Sampling Based Mechanisms for Stochastic Multi-Armed Bandit Problems, AAMAS 2017
  • Online Auctions for Dynamic Assignments: Theory and Empirical Evaluation, ECAI 2016
  • Crowdsourced Referral Auctions, ECAI 2016
  • Crowdfunding Public Projects with Provision Point: A Prediction Market Approach, ECAI 2016
  • LocalCoin: An Ad-hoc Payment Scheme for Areas with High Connectivity, MOBIHOC 2016
  • A Deterministic MAB Mechanism for Crowdsourcing with Logarithmic Regret and Immediate Payments, AAMAS 2016

Elsewhere


 

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