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Website: india.sherolchen.com

This is a course on Game Design and Computer Science. Students learned foundational concepts in programming, design, and engineering, using various programming languages. They engage in classroom discussions, documenting ideas, and keeping online journals. The students work with different game development and programming tools each day, including: Twine, Github, Processing, PuzzleScript, and Sploder. In addition to digital game design and development, a final project in the course is to design and playtest their own board games. A major emphasis of this course is in understanding how to have an impact in the world of technology. We will discuss careers as scientists, designers, engineers, artists, and producers. At the end of the course, each student will create their own poster presentation on a topic they found interesting in class. These topics include design, software engineering, game studies, algorithms, artificial intelligence, and development tools among others. All of their projects and assignments are documented in their Wordpress blogs that they will update multiple times a day.The class has daily guest speakers which include world renowned developers and game designers who've currently or previously worked at companies like Youtube, Google, Pixar, Disney, Blizzard, and Riot Games, etc.

Guest speakers: 
  • Carson and James: Youtube, Google
  • Noah: Google, Lucas Arts
  • Chaim: EA, SAP
  • Stone: Riot Games, EA, Blizzard
  • Shalin: Lumosity, Pixar, EA
  • Ben: Independent (FTL, Gravity Ghost)
  • Charlie: Independent (Education Games)
  • Russ: Disney
  • Ernest: Disney
Lock
  • 18-36-26

Instructor: Sherol Chen
TA: Neha Nadav
Location: Step by Step, Jaipur

This is a course on Game Design and Computer Science. Students learned foundational concepts in programming, design, and engineering, using various programming languages. They engaged in classroom discussions, documenting ideas, and keeping online journals. Debates in the course included: "Narratology vs Ludology," "does the author or player determine the story," and "should we build cars that drive themselves." The students worked with different game development and programming tools each day, including: Twine, Github, Processing, PuzzleScript, and Sploder. In addition to digital game design and development, a final project in the course was to design and playtest their own board games. A major emphasis of this course is to understand how to have an impact in the world of technology. We discussed careers as scientists, designers, engineers, artists, and producers. At the end of the course, each student created their own poster presentation on a topic they found interesting in class. These topics include design, software engineering, game studies, algorithms, artificial intelligence, and development tools among others. All of their projects and assignments are documented in their Wordpress blogs that they updated multiple times a day. The class had daily guest speakers which included world renowned developers and game designers who've currently or previously worked at companies like Youtube, Google, Pixar, Disney, Blizzard, and Riot Games, etc.