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Research interests:
In a broader sense: Computer Graphics, Computer Vision, and Visualization. To be specific: Sketch Based
Interfaces and Modeling (SBIM), Mesh processing, Procedural modeling, Deformations, Color Science,
Gamut mapping, Imaging, Visualization, Computational topology, and so on.


Professional Experience:
  • September 2011 - Present: Junior Research Fellow at Visualization and Graphics Lab (VGL), Indian Institute of Science, Bangalore.
  • November 2010 – April 2011: Research intern at Technology and Innovation Group, Barco Medical Imaging Division (MID).
  • February 2010 – August 2010: Part-time tutor at School of Informatics and Engineering, ITB, for a third year student (with visual difficulties) of Bachelor of Science in computing course. Subject: Computer Graphics.
  • December 2008 – December 2010: Research assistant at Graphics and Gaming Research Group, ITB.
  • October 2004 – October 2008: Staff scientist at Centre for Development of Advanced Computing (C-DAC), an autonomous Indian society involved in Research and Development.


Projects

  • CIMI (internship project at Barco):

Color In Medical Images (Gamut mapping)

  • A Sketch Based Interface for Terrain and Water Feature Creation: (Masters thesis project)

Sketch based interactive modeling of terrain and water features. Main features: Laplacian curve editing, user controlled procedural modeling, sketch based interface and modeling, and curve based spatial deformation. This work was also part of collaboration with University of Cape Town (paper is submitted in i3D 2011 conference).

  • Natak-3D: 3D play editor and viewer tool

This tool is made up of two components: Editor and Viewer. With the help of Editor 3D plays can be created and those plays can be rendered in the Viewer.

  • PC based model for observatory automation: (Undergraduate project)

The rapid location of very faint objects is easier with the help of computerized slewing, i.e. PC operated telescope. Computerized motors allow the complex precise telescope movements such as vertical and horizontal angular movements in addition to eyepiece movement.