Past Workshops‎ > ‎2015 SBG@AIIDE‎ > ‎

Accepted papers SGB@AIIDE'15

Nicole Crenshaw and Bonnie Nardi. NPCs as Social Mediators in Massively Multiplayer Online Games

Edgar Omar Cebolledo Gutierrez and Olga De Troyer. Modelling Social Network Interactions In Games

Mashael Al-Saleh and Daniela Romano. Culturally Appropriate Behavior in Virtual Agents

Joseph Blass and Ian Horswill. Implementing Injunctive Social Norms Using Defeasible Reasoning

Mike Treanor, Joshua McCoy and Anne Sullivan. Social Play in Non-Player Character Dialog

Foaad Khosmood, Grant Pickett and Allan Fowler. Automated Generation of Conversational Non Player Characters