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Dutch Quest-Line

(posted by Bismarck on Pirates Ahoy! forum)

1.
Peter Stuyvesant wants you to transport an influental Jansenist named Aaron Mendes Chumaceiro from Marigot to Willemstad.
Sail to Marigot and look for a house to the right of the governor's residence. When you enter the house, you will be greeted by bandits. Give them the precious metal they desire for (lead or steel) and go upstairs. Talk to Chumaceiro and he goes to your ship. Sail back to Willemstad and report to Stuyvesant. Chumaceiro will reward you with 30000 and Stuyvesant congratulates you.

2.
Stuyvesant asks you to transport some cheap goods from Fort Orange to Willemstad. You have to deliver 400 units of Ebony, Coffee, Mahogany and Sandalwood to him. Time limit: 2 months.
Go to Fort Orange and show the paper from Stuyvesant to the governor. He will grant you special prices. Talk to the store owner and buy as many goods as you can from him, then leave for Willemstad. As soon as Stuyvesant has all the necessary goods, he will reward you.

3.
Peter Stuyvesant wants you to speak with Edward Mansfield, a Dutch pirate, about the English trade war and British measures against Holland.
Go to La Vega and visit the residence. Mansfield knows nothing, but maybe Morgan does. Go to Port Royale and visit Morgan's residence. He is on Antigua so go there. A dungeon entrance near Morgan's house allows you to enter it in case of a locked door. Morgan asks for a favor so help him.
A certain filibuster named Pierre le Picard needs to be checked so sail to Tortuga and ask the tavernkeeper, the brothel ownerin, the shipwright, the storekeeper and the moneylender about Pierre.
You have learned enough so report to Morgan. He will tell you that Modyford plans to attack Fort Orange. Return to Stuyvesant.

4.
Stuyvesant sends you out to defeat the British bastards attacking Fort Orange. When you sail to Cape Negril, some military ships will greet you warmly so fire back. After they have been sunk, land at Cape Negril and slaughter the English land troops in front of Fort Orange.
Go back to Stuyvesant to receive a huge reward.

5.
Peter Stuyvesant orders you to escort 3 fluyts to La Vega. You, as the squadron commander, have to supply the ships with food, medicines etc.
At La Vega, you have to load the ships with seventhousand hundredweights of food + provisions for the voyage + some added provisions in case of "rat attacks".
When you arrive at La Vega, you will hear that Mansfield has been killed by the Spanish. Buy everything you need and leave the harbor. You will meet a Spanish squadron. Sink them and protect your fluyts.
Sail back to Willemstad and report to Stuyvesant about Mansfield's death, the Spanish attack and the transportation of the rations.

6.
Stuyvesant wants blood and you have to coordinate the measures against the Spanish with the pirates. Find Henry Morgan and ask him for help. He will gladly help to avenge Mansfields death. For that, you have to find out if the Spanish governor of Santiago, Jose Sanchez Jimenez, is at home and if he intends to leave the city.
Sail to Santiago and ask the tavernkeeper about Jimenez schedule. He will tell you everything untill he realizes that you could be a spy. He calls for the guard. Kill them and leave the city. Report your information to Morgan and return to Willemstad.

7.
Peter Stuyvesant would like to send a secret letter to Monsieur d'Ogeron in Tortuga.
Sail to Tortuga and give the letter to d'Ogeron in the residence. He wants to answer Stuyvesant directly so you have to wait 2 hours. Visit him again and he hands out a parcel for Stuyvesant. Try to leave the town. A person will tell you to meet one man sent from Stuyvesant in the tavern. Go there. It is a trap.
After you awake, talk to the tavernkeeper. Run to d'Ogeron and report the theft of the parcel. He will give you the permission to ask the port controller about leaving ships. Do so. You will learn that the brig "La Rochelle" is headed fro San Juan. Sail near San Juan and enter the sea mode. You will be greeted by the "La Rochelle". Board the ship and slaughter the crew. The captain will tell you that the thief has changed ships. He is on the galleon Isabella which travels to Santa Catalina. Sail there immediately and enter the sea mode before the city.
Board the Galleon and have a chat with the thief Antonio. He will hand out the parcell and you can finally set sail towards Willemstad. (skoda's note - you don't have to complete this quest - you can let thief escape and still continue with quest-line, but you'll have to wait for 2 months (maybe a bit less) to continue)

8.
Stuyvesant will tell you that Chumaceiro needs assistance. Visit Aaron at his house in Willemstad. Aaron will ask you to seek a special version of the bible a pirate wanted to sell on the Bermudas.
Sail there and ask the tavernkeeper, the store owner and Jackman about this guy. His name is Laurens de Graf and he lives in Tortuga.
Sail to Tortuga and see the tavernkeeper for information about de Graf. This filibuster has set sail to raid Spanish ships near Cartagena.
Sail near Cartagena and enter sea mode. Laurens will be busy with a Spanish squadron. Help him out. After defeating the Spanish squadron, sail to Lauren's ship via rowboat. He will sell you a map. Sail to the island mentioned in this map to receive the book and some other loot. Bring the book to Aaron and receive 1 million piasters.

9.
Peter Stuyvesant wants you to collect 4 Manowars, as the Dutch have problems building large vessels. Find 4 of those ships and hand them over to Stuyvesant.
Be careful: if you own a private Manowar, he will take them as well. (skoda's notes - Stuyvesant mentions Man-o-War's but quest log says Ship-of-the-Line, you need 4 manowars and the best way to obtain them is to either waiting for a chance to defend the city, or attacking punitive expeditions or military convoys...sometimes you can find one guarding a merchant convoy, but that's rare)

10.
Stuyvesant begs you to defend the harbor against an incoming Spanish squadron. Defend Willemstad at all costs. Go out and beat the Spaniards with the help of the Dutch fort.

11.
Stuyvesant tells you that the Spanish are on their way to assault Marigot. Sail there and sink them. Return to Stuyvesant to collect your reward. (skoda's note - you can fail this one aswell, you won't get reward but you can continue normally)

12.
Stuyvesant wants you to annect the Spanish town of Maracaibo for the glory of Holland. Sail there, destroy the fort's cannons and the ships, kill the garrison and slaughter the city guards. Then go to the governors mansion and raise the Dutch flag. Now you can capture towns for the glory of Holland or for your own pleasure.
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