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Full name: August Mohr
I got into GUI-based 3D modeling in 1999 and into SketchUp in March 2008. While the drawing programs have been fascinating, being very active in tutoring new users has always taken up the majority of my hobby time, so I must really get something out of it.
I did my first 3D computer graphics (as it was called then) in 1972. A Fortran program on punchcards produced output on a line-printer where a triple-overprinted M, W, and $ made the darkest pixel. I photographed that output on large format film to burn metal plates (photo-lithography) and made four-color 8-1/2 x 11 prints on an A.B.Dick Offset Duplicator. My favorite piece from that process was called “Random Walks in Color Space” which, while not 3D, did demonstrate what could be done with that hardware.
I’ve always had a strong user-education orientation and an interest in pushing tools to their limits. As a senior in college, I taught a for-credit course in special effects photography, doing PhotoShop-like things long before PhotoShop existed.
Professionally, I spent about 16 years as Editor, Managing Editor, and Editor-in-Chief of a series of UNIX technical journals aimed mostly at system administrators and since then have done a lot of API documentation for small startups and big companies like Adobe and Yahoo. For the magazines, I built my own tools for project management and content management, doing hypertext things when UNIX was all ASCII.
Because of my UNIX background, I have a love of tool-building and scripting. The simple existence of Ruby for SketchUp is one of the things that got me hooked on SU in the first place.
I believe that Ruby can be much simpler to use with SketchUp than it appears at first so I’m working on a book about learning programming for the complete beginner using SketchUp Ruby. I think the book will be valuable to people who want to learn programming and to SketchUp users who want to build plugins or understand how the plugins they use actually work. I'm also looking at building content for the book by doing a SketchUp technical Journal that would have Learning Ruby articles in every issue.
My whole name is Beryl Reid and my love for SketchUp began in 2006 when I discovered "geo modeling" for Google Earth. I identify with learners, and love to help others who want to learn to use SketchUp. I went to Art School - a long long time ago, then became a teacher. Teaching is learning and I am always surprised at how much I discover in the investigations of learners. SketchUp is a great way to "think out loud" and develop problem solving skills. You are re creating your own environment or re imagining a new one.... what could be better than that?
Google Profile | Portfolio + kitties
My real name is Joy. And as my nickname implies, I identify with the lurking, pouncing nature of large wildcats while on the internet, although I settle to live with 3 much smaller kitties. I've earned a BFA specializing in Fine Art Woodworking and went ahead and piled on a bunch of science - and a lot of other stuff. Currently a portion of those skills are used to create very custom millwork interiors, sculptures, prototypes and displays. SketchUp entered my life when a client was obsessing over the proportion of bell I was making for his building - and I haven’t looked back.
I come from a time when one to two hand-drafted orthographic drawings sufficed for any item that needed to be made. Sculptural work only had a one page view. CAD existed, but could not reasonably produce artistic-leaning display elements. And yet everything worked out OK. Now many people are presented with a packet of CAD drawings for the simplest box cabinet. It's as though the drafters and designers are now paid by the page.
And for all the information, errors abound. Errors are on the CAD drawings, fabricators misread the drawings and clients - who do are not trained to read technical drawings - misinterpret what will be made. As this computer stuff is here to stay, SketchUp modeling could help bridge the communication gap between everyone involved on a project. Being relatively easy-to-learn, affordable, fast and multidimensional, this program can fill an important void - and help realize a savings of time, frustration and money.
I like how so many disciplines have incorporated SU. And look forward to when chemistist enter the fray, using DCs to help people conceptualize things like atomic size, orbital hybridization geometry/bonding, and even some quantum mechanics...
Favorite keyboard key: Delete
My real name is Csaba and I live in Hungary. My original profession is history and archaeology and I have been involved with 3D historic reconstructions for almost a decade now. I discovered SketchUp when it was made free by Google (back at version SketchUp 5 Free "Beta") and was immediately enchanted and convinced by its "simplicity" (well, later I also discovered its "depths"), intuitiveness and realised that this is the tool I need for my job, as a hobby and maybe even for a living.
One of the early projects I was involved with was "Peregrinus" (not yet modelled with SU) with the sponsorship of the European Committee. Another one was some reconstructions of major buildings from the 14th century of my home town - when the first university in Hungary was founded there in 1367 (see related - unfortunately rather "YouTube compression quality" - experimental videos here: the Carmelite Church and Monastery, the Cathedral and the Dominican Church and Monastery).
Since the beginnings, I have taken part in different discussion groups and forums related to SketchUp and in fact enjoy both helping out people and (still!) learning a lot from others. I do believe that the best way of learning is teaching itself and knowledge is something that the most you give away, the most you have and gain yourself. Beside the Google SketchUp Help Forum (where I am a "Top Contributor" and received the honorary title "SketchUp Sage") I also "work for" another busy forum at SketchUcation.
Lately I have got "liberated from the bounds of employment" so I can now concentrate more on the "hobby" part of modelling in SU (I also have my small, local business in Hungary) - building my home town for "FPS style" walkthroughs, Rendered videos, for GE etc. all with SU as the main modelling tool - nevertheless I haven't given up (and still mainly concentrate on) building its historic phases from the Roman Empire through the Middle Ages and the Ottoman-Turkish reign to the industrial revolution of the 19th century and so forth.
So far, I have received three SketchUp T-shirts, a pair of socks, a (paper!) notebook and a baseball hat from Google. They are all really cool. See; it's worth being a sage ;-)
George Knowles (Geo)
Gully Foyle (Gully)
... He had been raised in the gutter school of the twenty-fifth century and spoke nothing but the gutter tongue. Of all brutes in the world he was among the least valuable alive and most likely to survive. So he struggled and prayed in blasphemy; but occasionally his raveling mind leaped backward thirty years to his childhood and remembered a nursery jingle:
Gully Foyle is my name
And Terra is my nation.
Deep space is my dwelling place
And death's my destination,
He was Gulliver Foyle, Mechanic's Mate 3rd Class, thirty years old, big boned and rough…and one hundred and seventy days adrift in space. He was Gully Foyle, the oiler, wiper, bunkerman; too easy for trouble, too slow for fun, too empty for friendship, too lazy for love. The lethargic outlines of his character showed in the official Merchant Marine records:
A man of physical strength and intellectual potential stunted by lack of ambition. Energies at minimum. The stereotype Common Man. Some unexpected shock might possibly awaken him, but Psych cannot find the key. Not recommended for promotion. Has reached a dead end.
I work in an Engineering consulting firm since 1978.
I discovered sketchUp in 2003 and since then, I have been learning how to use it, mostly by producing tutorials in the form of SketchUp files with multiple scenes. My pleasure in doing this is to find the most efficient way of producing a model while providing enough details for a novice to comprehend the process and learn a few tricks in doing so.
And, like I often sign:
TaffGoch (Taff) - http://groups.google.com/group/GeodesicHelp
'Taff' or 'Taffy' is a Welsh nickname for anyone named David (Dafydd:Welsh), comparable to 'Dave' or 'Davey.' 'Goch' is Welsh for 'red,' and is pronounced as in 'loch' or 'Bach.' So, from that, you'd be right to assume I have red hair (that which hasn't turned grey.) You'd also think I live in Wales, but that's wrong -- I'm just proud of the heritage. I reside in the United States.
Most of my career history has involved teaching, whether it be physics, math, woodworking and technical-drawing in East Africa, or health physics as the radiation safety director for an engineering firm in the U.S. For the last 25+ years, I've been employed in government regulation, ensuring the safe use of radioactive materials in medicine and industry. These days, I characterize myself more by avocation than vocation.
Computers and programming have always been tools of my vocation, but my avocation has always included programming projects related to geodesic domes and graphics. That continues today, and is reflected in my geodesic models/collection posted to the 3D Warehouse, and a Geodesic Google Group -- http://groups.google.com/group/GeodesicHelp
SketchUp is my current, preferred tool for graphic representation. I paid for part of my college expense as a draftsman (pen & ink on mylar,) before the advent of personal computers. Fortran, Basic, Assembly, Pascal, C++ and AutoCAD have held the 'tool of choice' position, before SketchUp. Since learning the finer details of SketchUp, I haven't touched one of those previous tools. SketchUp does everything I need, with quality, ease, and immediately-visible results.
toddburch (Todd) - www.smustard.com
A professional programmer by trade. He started using SketchUp in 2003 when he needed a design and sales tool for his (then) custom woodworking business. He's not doing woodworking any more, but still use SketchUp daily in other pursuits - such as Ruby scripting. He's one of the founding members of www.smustard.com, and they write, distribute and sell productivity Ruby scripts for SketchUp.