Heroes 3.5 WoG

Redirecting you to the new site: https://grayface.github.io/wog

Map Editor Patch v3.3

Map Editor Patch makes new features (new monsters, artifacts etc.) fully-functional in Map Editor and adds new functionality like editing objects appearance, copying a part of map from one place to another, events binding etc.
English version
Russian version
New in version 3.3:
[+]   Copy Map Area and Paste Map Area buttons added in Obstacle Tool page.
[+]   Missing def files don't cause Map Editor to crash and don't display endless error dialogs.
[+]   You can choose between WOG and SOD formats when saving a map.
[+]   Now Map Validation reports overlapping objects.
[-]   A critical bug of Advanced Properties fixed. This bug sometimes caused maps corruption.
[-]   Before this version you could press Redo after painting ground with Allow Single Squares option on.

Map Editor Help v1.2

Updated Map Editor help containing information about things added in WoG.
English version
Russian version
New in version 1.2:
[-]   Forgotten Shrine object wasn't described.


Lets you run Heroes 3 in windowed mode under any color depth set in screen properties. It can be installed on any Heroes 3 version, including Heroes Chronicles.
(с) Bourn and me

Darker Interface Colors

I never liked the way Heroes 3 interface looks due to player colors not fitting in the interface. Extract this little archive into your Data directory and the interface will look much better.

New Battle Grids

Choose the one you like and put it into the Data directory. I recommend the third one.

Synchronized Creatures Sounds

Some creatures produce sound in the wrong moment. Like, when Air Elementals are hit first comes animation and then they produce the sound. This fixes them. Extract into the game folder.

MMArchive v1.2

Fully-featured M&M and Heroes 3 archives editor. Supports all archive types except ".hwl". Source code (Delphi 2006)

Lod Favorites

Favorites for h3sprites.lod and h3bitmaps.lod with categorized list of files, currently only available in Russian. Made by Black Phantom, with my edits.

LodCompare v1.3.1

Obsolete, fully incorporated into MMArchive. Lets you compare two lod/vid/snd archives and see which files have changed. Lets you create a new archive containing only those files. Thus you can minimize size of a mod by distributing only this archive and merging it to user's archive using LodMerge. Source code (Delphi 2006)

LodMerge v1.1.1

Lets you merge two lod/vid/snd archives together. Source code (Delphi 2006)

SimpleLod v1.3

A simple way to add files into .lod archives of Heroes 3. Source code (Delphi 2006)

Def Preview v1.2

Shows .def files, lets you extract frames and make a def-list for Def Tool. Source code (Delphi 2006)

Def Tool v3.4.1

Lets you create .def files. It can also help with editing interface pictures. Source code (Delphi 2006)

Def Tool v2.1.1

Old version of Def Tool. Combine and Uncombine buttons can be useful. It can help you prepare palette for def frames with better quality.

Txt Edit v1.3

Txt tables editor for Heroes 3 and M&M. Source code (Delphi 2006)

RSBinkPlayer v1.2.5

Convenient .bik and .smk player. Can show Heroes 3 videos.

Fnt Editor

An old program for editing Heroes 3 and M&M fonts.

Dialogs Editor for !!DL reciever

!!DL reciever lets you create custom dialogs for WoG TE / Era. No help, sorry. The development has been discontinued. New version will probably come out, but only for new dialogs system of WoG 3.59.

Portraits Manager

Lets you change heroes portraits easily.

Mon Power

Calculates strength of monsters. The output values somewhat resemble AI Value and Fight Value. Only accounts for basic parameters (ignores Speed, shooting etc.)