Blender Training : Session 5

Pre-Requisite

Before going through this lesson make sure you are familiar with Blender Training : Session 4

Agenda

  • Creating polygon meshes from scratch
  • Creating edges and faces, manually and automatically
    • Rotating edges around to direct edge flow
  • Cleaning up meshes (triangles to quads and back as needed)
  • Knife tool to create cuts
  • Rip a mesh by disconnecting edges
  • Solidify modifier
  • Snapping cursor to selection
  • Adding subsurface edge creases to control how rounded edges will be on catmull-clark subdivision
  • Array modifier to create repetitive patterns
 

Video


Notes

  • TAB KEY                             : Toggle Edit Mode/Object Mode
  • A KEY                                 : Select/Deselect All
  • C KEY                                 : Circle Select
  • B KEY                                 : Box Select
  • CTRL+LMB Click + Drag    : Lasso Select
  • K KEY + LMB Click + Drag : Knife Cut
  • CTRL + R (MMB scroll to + cuts)   : Loop Cut and Slide
  • CTRL + LMB Click (In Edit Mode)   : Too add a vertex
  • E KEY   : Extrude selected vertex
  • L KEY (with mouse over a vertex) : Select Linked Vertices
  • SHIFT + S                    :  Snap menu

Related Links

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