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Rendering Reference : Sampling and Filtering

posted Feb 15, 2011, 1:30 AM by Satish Goda   [ updated Mar 19, 2011, 1:39 AM ]

No sampling

With sampling


 Overview of Aliasing in Computer Graphics


What is Anti-aliasing?


Antialiasing and Raytracing (Must read)


Stochastic Sampling in Computer Graphics


High Quality Filtering

Reconstruction Filters in Computer Graphics

Signal Processing Chapter from the book "Principles of Digital Image Synthesis - Volume 1"

Blender Related

 Samples and Filtering


Quasi Monte Carlo Sampling and Adaptive Sampling in Blender


Full Sample Anti-aliasing


Raytraced Soft Shadows

Other Renderers

Brazil Rendering System Sampling (Nice illustrations)


Yafaray AntiAliasing Settings


LuxRender Render Settings


satishgoda at gmail dot com