Texture

X. Liang, “Removing mixed noise in low rank textures by convex optimization”, Computational Visual Media, Volume 2, Issue 3, pages 267-276, September 2016.

Z. Zhang, X. Liang, Y. Ma, "Unwrapping low-rank textures on generalized cylindrical surfaces", IEEE International Conference on Computer Vision, CVPR 2011, pages 1347–1354, 2011.

X. Ren, Z. Lin, "Linearized alternating direction method with adaptive penalty and warm starts for fast solving transform invariant low-rank textures", International journal of computer vision", Volume 104, No. 1, pages 1–14, 2013.

Z. Zhang, A. Ganesh, X. Liang, Y. Ma, "TILT: Transform Invariant Low-rank Textures, International Journal of Computer Vision, pages 1-24, 2012.