One of the perks employees at the Googleplex get is 20 percent of their time to work on a special project. One well known product that has come out of this incentive program is GMail.
Students in Rickard Make2Learn Lab will do their own 20 Percent Time project every Friday.
Rules and Expectations
Remember: Failure IS an option.
It provides another opportunity to learn.
We make mistakes, then we iterate.
Fail Often to Succeed Sooner. -IDEO
Here are some examples of what other students have said during their presentations.
Below are sources for ideas. Pick something, write up your proposal, and sell it to the class. And if you get inspired by someone else's idea, I don't want you to just copy what they did. I want you to make it better, cooler, and different. Way different. This is all about innovation and creativity! So create something new and make it fun!
AND CHOOSE BIG
Project Ideas That Others Have Done
LED Soccer Ball: Different color LEDs light up depending on the
direction of acceleration. In a project like this one, students ended up
learning to program an Arduino, used technical specification sheets to
use an accelerometer and to figure out how many LEDs one LilyPad
Arduino can power, modified a soccer ball to protect the circuitry, and
soldered the circuit together.
Interactive Plastic Chandelier: Artfully repurposed, reshaped water
bottles surround LED lights, and a distance sensor makes the light
display interactive. The three girls in this group started out with a vision
of creating an interactive photo frame composed of recycled materials,
but after a Young Makers regional meeting at the Exploratorium where
they heard from artists working in plastics, they decided they wanted to
recycle landfill-bound plastic into a light fixture.
Steerable Hovercraft: Based on designs he found online, this student
first built his own working hovercraft. This task alone took the student a
couple months as he had to work through many pitfalls on his own. In
order to create a working hovercraft, the student modified his first
design multiple times and in the end had to build a whole new design.
After getting the basic hovercraft working, he embarked on designing a
system to steer the craft. This student learned carpentry skills, physics,
as well as the power limits of circuits at school; his biggest lesson was,
however, that creating a project is an iterative process.
Other places to get ideas:
instructables.com/ (I could spend hours on this site!)
ikeahackers.net/ (repurposing materials)
If you are still having trouble deciding, pick a set of skills you want to acquire Skils such as knitting, soldering, electronics or a medium you'd like to experiment with such as wood, metal, ceramics. Go from there.
Mini Maker Faire!
LVMS Open House May 16, 2012