Rain was created by Sam Farmer and Ben Bharier with audio by John Perea, and art by Kim Cagney.
The game was created for the USC Game Hackathon in one week from start-to-finish under the team alias 11th Dimensional Bakery.

The current version has been revised and used as a final project for a class called 'Programming for Interactivity' at the USC School of Cinematic Arts.
The current team now includes Carter Thomas and Jeremy Le in addition to everyone listed above.

The latest version of the game can be found here:
Download for Windows
Download for Mac