Detailed Program

Overview 
Currently, the draft schedule of the summer school is as follows. 
  • Arrival Day: Fri, Sep 20, 2013
    Student madness session in the evening: each participant presents his research topics and interests in 3 minutes and 1 slide
  • Day 1: Sat, Sep 21, 2013
    Lectures on Crowdsourcing and poster session (indidvidual posters and group posters)
  • Day 2: Sun, Sep 22, 2013
    Lectures on QoE, Test Design, crowdsourcing tests  
  • Day 3: Mon, Sep 23, 2013
    Lectures on machine learning and non-parametric testing
  • Day 4: Tue, Sep 24, 2013
    Lecture on incentives and gamification; group presentations 

The daily schedule is as follows. The lectures, exercises, or group work will start at 9:30am in the morning until the afternoon around 4pm. There will be some free time for leisure and social activities until the dinner which usually starts around 8:30pm in Greece. 
  • 9:30 - 11:00 Lecture 
  • 11:00 - 11:30 Coffee Break 
  • 11:30 - 13:00 Lecture / group work
  • 13:00 - 14:30 Lunch Break 
  • 14:30 - 16:00 Lecture / group work
  • 16:00 - 20:30 Free (for continuing group work, swimming, ...)  
  • 20:30 - 23:00 Social activities and Dinner
Agenda
Fri, 20 Sep 2013Topic      Who
19:00 - 20:30    Welcome & Introduction to Group Work
Madness Session 1
Patrick le Callet
3min per participant

Dinner 
   
Sat, 21 Sep 2013  TopicWho
9:30 - 11:00Human ComputationAlessandro Bozzon
11:30 - 13:00Madness Session 2
Introduction of the six working groups in the
Poster Session
3min per participant
all groups 
14:30 - 16:00Games with a PurposeAlessandro Bozzon
 Social activity: Traditional Greek dancing performance at Ancient Theatre in Patras old city  
   
Sun, 22 Sep 2013TopicWho
9:30 - 11:00QoE - What's in a name? 
Test Design - Methodologies and Contents
Katrien de Moor
Patrick le Callet
11:30 - 13:00Crowdsourcing best practicesMatthias Hirth
14:30 - 16:00Group work all groups
 Social activity: Crossing of the Rio-Antirrio bridge and getting to Nafpaktos 
   
Mon, 23 Sep 2013Topic Who 
9:30 - 11:00An introduction to machine learning in QoEPedro Casas 
11:30 - 13:00Statistical methods for video quality assessment Kjell Brunnström 
14:30 - 16:00Group workall groups 
18:45 - 23:00+Social activity: Greek Traditional Dancing lessons and Farewell dinner at Achaia Beach hotel 
   
Tue, 24 Sep 2013Topic Who 
 9:30 - 11:00Incentives-driven technology design   Elena Simperl   
 11:30 - 13:00Group work     all groups 
 14:30 - 16:00Final presentations and group summary all groups 
 Free time, e.g. to visit the city center of Patras 


Qualinet Special Session "Us and Them": Gaming

After the summer school, there will be a Qualinet meeting in Patras with a public special session "Us and Them" on gaming. All summer school participants are welcome to attend this special session which will take place on Wednesday, Sept 25, 2013, from 9 - 12. More details: www.qualinet.eu
Increased scientific interest in gaming QoE is based on two main factors: (1) it is a complex service that is influenced by several influence factors like, personality, personal skills, game type, network (in case of online gaming and (2) the increased popularity of gaming and its turn into a mainstream medium. In order to interlink the experiences and results from different research groups tackling gaming QoE within Qualinet the WG1 task force "Gaming" has been established which also serves as co-organizer of this special session. 
The goal of the special session is to foster exchange between Qualinet members and external experts in gaming research and gaming industry and in addition to outline a research roadmap for gaming QoE within Qualinet. The format of the special session includes presentations from the different groups and external experts in the first half of the special session and an interactive part within working groups in the second half.