Goals and Benchmarks

Prescott Unified School District Goals and Benchmarks


Professional Development: Rethinking the Roles of Educators to Support Digital-Age Learning Environments

P1

Educators have access to online and face-to-face professional learning communities.

P2

Educators have access to online and face-to-face professional learning courses on using technologies effectively in educational settings.

P3

Educators have access to the ever-expanding online resources and repositories.

P4

Technology integration professional development is embedded in content area professional development.

P5

Educators are encouraged to use hybrid (face-to-face plus online) courses.

P6

Educators are encouraged to use an experiential learning (“learn by doing” and by reflecting on the experience) approach.

P7

Educators are encouraged to connect the curriculum to real world issues.

P8

Educators are encouraged to create student-centered learning environments that focus on active, participatory learning.

P9

Educators are encouraged to use open educational resources: OER (educational materials in the public domain that can be legally and freely copied, used, adapted and re-shared).


Professional Development: Using the SAMR Model to Guide and Evaluate Educators’ Growth with Infusing Technology
into Teaching and Learning


S1

PUSD will use the SAMR Model to enable educators to design, develop, and infuse digital learning experiences in their curriculum.

S2

PUSD will use the SAMR Model to enable educators to transform learning experiences so they result in greater student engagement and higher levels of student achievement.

S3

PUSD will use the SAMR Model to assess educators’ growth in the four levels of technology infusion:

  • Substitution: Computer technology is used to perform the same task as was done before the use of computers.

  • Augmentation: Computer Technology offers an effective tool to perform common tasks.

  • Modification: This is the first step over the line between enhancing the traditional goings-on of the classroom and transforming the classroom. Common classroom tasks are being accomplished through the use of computer technology.

  • Redefinition: Computer technology allows for new tasks that were previously inconceivable.


Curriculum: Supporting Authentic Digital-Age Learning Opportunities

L1

Online courses are available to students.

L2

Online courses provide high-quality instruction.

L3

Educational content is delivered in traditional, digital, or blended formats.

L4

Multimedia instructional materials are used in teaching.

L5

Multimedia instructional materials are interactive.

L6

Mobile devices are available for student use.

L7

Learning activities encourage students to create using a variety of traditional and digital tools.

L8

Learning activities encourage students to collaborate with their peers.

L9

Learning activities encourage students to communicate ideas through a variety of media.

L10

Learning activities encourage students to connect with experts and other learners.

L11

Learning activities contextualize ideas by connecting the curriculum to real life experiences and issues.

L12

Learning activities encourage students to critique situations, solve problems, and evaluate material for authenticity.

L13

Learning activities encourage students to choose subtopics to investigate, and the tools and processes to accomplish their goals.

L14

Learning activities encourage problem-based or challenge-based learning.

L15

Learning activities require students to use information and technology safely, legally, and responsibly.


Curriculum: Using Technology to Close the Achievement Gap

G1

Students have access to adaptive digital curriculum.

G2

Educators differentiate instruction by using a variety of technologies.

G3

Online tutoring (Khan Academy, YouTube, Synergyse, etc) is available to all students and educators.


Curriculum: Using Technology-Based Assessment Tools

T1

Student achievement data is available to guide instructional decisions.

T2

Digital educational content can be accessed through multiple platforms.

T3

Online assessments are used to inform instruction.

T4

Assessments measure students' technology skills and competencies.

T5

Personal e-Portfolios created in Google Drive incorporate a wide range of students' skills and knowledge.

T6

Personal e-Portfolios created in Google Drive travel with students.


Community Partnerships

C1

Ensure equitable access to reliable Internet service for PUSD students in and out of schools.

C2

Foster symbiotic relationships, embracing the diverse expertise of PUSD, families, and community  members.

C3

Partner with community stakeholders to find efficient, cost effective resources to minimize impacts to funding.

C4

Highlight PUSD accomplishments and communicate the importance of technology to student achievement to families and the wider community.


Technology Infrastructure

I1

Security tools are used to protect student data.

I2

Security tools are used to protect students' online privacy.

I3

Information systems track institutional data.

I4

Information systems track student performance for decision-making.

I5

Information systems are used to establish educational accountability.

I6

An institution website provides the community access to appropriate resources.

I7

Institution leaders use technology tools for budgeting.

I8

Institution leaders use technology tools for planning.

I9

Institution leaders use technology tools for decision-making.

I10

Institutional business activities are supported by digital enterprise systems.

I11

Institutional management (technology inventories, calendar scheduling, etc)  is supported by digital enterprise systems.



Technology Infrastructure: Providing Anytime-Anywhere Educational Access


A1

Students have access to digital educational content online (Google Classroom, e-books, online textbooks, teacher websites, etc.).

A2

Students have access to cloud computing for applications and document storage (Google Apps for Education).

A3

Adequate and accessible bandwidth is provided for students and educators to access digital instructional materials.

A4

Online access is available through all mobile devices, including emerging technologies currently under development.

A5

Online access through wifi is reliable.



KEY

P - Professional Development

S - SAMR

L - Learning

G - Gap
C - Community

T - Tools
I - Infrastructure

A - Access



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