A Storytelling game of Fighting Fear
When they told you that you were a Princess, you felt your childhood dream had come true.
Sometimes you want to shake your childhood self, to make her see how much hard work it is to be a Princess.
They showed you how you channel your hope into magic.
You never imagined what magic really was like, how your own doubts could drain your powers or turn them against you.
They said you were going to help fix the world.
Some days, you can't even fix your own life.
When you told them how you felt, they said it was ok to take a break.
But it's not ok, because you could never forgive yourself if you let everyone down.
Princess: The Hopeful is a fan made roleplaying game for the New World of Darkness. Players take on the role of magical girls (or boys) who one day found themselves granted great magical power and the responsibility to fix all that is wrong with the world. If they can survive the trauma of real battle, learn that not every problem can be solved with a speech about friendship, and endure their enormous workload, then just maybe they can make a difference.
If you plan to run a game of Princess: the Hopeful you can send an E-mail to firstname.lastname@example.org or find us on RPG.net, we are always willing to answer questions.
Princess: the Hopeful is now updated for the God Machine Chronicles
Princess: Dream Version
Character Sheets by Mr Gone
Princesses often hold strong views, the Vocation version is NOT mechanically identical to the Dream version.
Princess: The Hopeful (updated 21/02/2015)
Pre GMC version:
Princess: The Hopeful
25th February 2015
Tweaked Sensitivity wording to make it clear that modified morality traits like Vampires' do cause Sensitivity
You can now trade a Charm dot for 3 Transformed skill dots, not two, at charchter creation.
Cataphractoi can no longer intentionally change Umbrae (they're too useful as charachter defining traits)
The Boogeyman is now a Mnemosyne.
A new sample Cataphractoi
Added Campaigns to Princess Culture in chapter one
Merged the section on Beacons and Sworn in Chapter One with the respective splat pages.
27th January 2015
Fixed the duration on Wings of Air
Befrending now actually creates friendship, sorta.
Stratospheric now only protects against natural temperature extremes.
11th January 2015
Gave a power boost to Checkmate fireing pattern
The Right Word was inccorectely located with the Learn Charms
Moved Spirit Sight and Second Sight to Govern
Reworked Laying Down the Line to focus more on mundane groups, and limiting it to detection to avoid overlap with Ofuda.
Attempting to commune with taint now has negative consiequnces on a Success.
Replaced the Echo with something more substantive.
Beacons updated for the new Echo, Beacon now stacks with Sworn.
You may now use the Royal Tongue to get 9again on Inner Strength rolls (mostly an excuse for speeches)
Exceptional Successes on Inner Strength makes your next action Rote.
Rewrote Fire on the mountain to remove the implication that music is the default.
Moved The Stare to Connect
Belief now always starts at seven.
Added the Upgrades Airline and Stratospheric to Wings of Air and Royal Chariot to Outrace the Sun (so now you can build those Princessmobile Bequests)
Made onceborn 3 dots to match the exp cost of Belief
Cooking by the book now only costs a single Wisp
Blessed places now provide more Lux.
Created a single section for all Practical Magic
Tweaked (mostly enhancing) Tear's Practical magic.
Added high Belief bonuses for Tears and Storm's practical magic.
Moved the Queen's splat pages to chapter two.
Fluffed out Accept Fielty a little.
Created full splat pages for Sworn, Beacons and Shikigami and replaced their merits with some advice on how many dots of Retainer they're worth.
Modified the fluff in chapter one for Queens and Sworn.
10th September 2014
Gave a power boost to Checkmate fireing pattern
Clarified Fresh Impressions
New Caligo: Undying Heart
New Charms: Valiant Mind, Shared Interest, An Introduction
Gave new abilities to Passion's Light
Renamed the Bonded Condition to Gudied to avoid duplicate names
Better Together now has the option of being mutual or one sided
New Merit: Tomoyo's Touch
New Upgrade: Sonic Rainbow
Bequests are one dot cheaper
2nd September 2014
Added a full charachter creation section.
Levinbolt can be made lethal without an upgrade.
Removed the upgrade subdueing - it should have gone in the big weapon charm rework.
New Charms: Read the Waves (an Acqua varient of read the wind), I Like Boys
Renamed Fluid to Fluid Defence
Slight tweak to Trains of Thought.
13th August 2014
New Charm Tool Whispering
Phantom has been rewritten
On a Comrpomise failure you may loose your powers for a scene instead of taking a Condition
Whirlwind of Activity is now called Everything is Awesome
Beacon is no longer charachter creation only
17th June 2014
Guiding Light can now give Luminous Beats to Princesses.
Removed the erroneous perquisite from the Balm Upgrade Miraculous.
Changed Light's Aegis' dicepool
Split Invocations from a subsection of Charms to their own section and a subsection of Charms.
Added a way to get Willpower through Invocations.
12th May 2014
Actually added the new Conditions
Invocations cost more
Oak Shield is now a Celestial Dance upgrade
11th May 2014
Added the Charms: Better Togeather, Leading the Way
Added the Conditions: Bonded, Guiding Light
Bequests have a Structure of Belief and a Durability of Inner Light
Redid Kensai, Levinbolt, Barrier Jacket and the defence parts of Celestial dance.
Barrier Jacket Upgrades Saving and Fluid became Flowing Defence and Last Breath
Added the Merit Checkmate Firing Pattern (in a sidebar under Stormwracked)
6th May 2014
Fixed a but in Look Into the Future
Celestial Dance can now be used to boost Defence
5th May 2014
Expanded Tears' background to show how they deal with Alhambra's flawed philosophies.
Fixed formatting on Corruption of Flesh
Added the Kensai Upgrade Knockout.
Added the Inspire Charm Look Into the Future
2nd May 2014
Clarified Lacrima's ban.
Added the Umbrae Corruption of Flesh.
Replaced Luminous Beats with Taught Beats in the Embassy to Childhood.
Reworked Spade's second philosophy.
18th April 2014
Added a new side-bar: Mean Girls
Added a Condition: Cracked Confidence and Floating Successes
Added the Protectorate of Pyrite (thanks GentlemanAeon777)
7th April 2014
Mildly reworked Mirror Walk, added a couple of Upgrades.
All size changing powers have been reworked (thanks MB)
2nd April 2014
Changed several Restore Dicepools
Choke it Down got a major power boost
Added the Embassy to Childhood.
13th March 2014
Clarified Contest of Champions and Troupe Magic
12th March 2014
The size of a bubble shield is now chosen by a dicepool penalty rather than successes.
Royal Roads has a new upgrade
Added Charms: Guardian Angel, Cooking by the Book, Notice Me, Contest of Champions, The Stare
Added Merits: Troupe Magic, Second Calling
Signifcant changes to Inspire - most Extended Actions are now instant with a performance time.
21st January 2014
Disenchant now uses Academics and no longer requires Mesmerize
Unweaving has a choice between Reactive and Extended actions, instead of Instant and Extended.
Study inheritance no longer costs a Wisp.
Rewrote reflected portants to be clearer - mechanically the only real change is that audio is now free (to make it easeir for the Storyteller to answer the PC's questions)
Added the Charms Bubble Wrap, Spirit Sight and A Magical Girl's Eyes
Completely redid the Embassy to the Arcane. (Thanks PenDragon for the Ambassador Privilage)
Berieved now rolls once per turn to create Wisps
Capitation may now create seeds directly through an upgrade
Wisp farms produce Taint at a much slower rate
Reorganised the merits a little
Renamed the debating style merits
Swapped the names of Light Over All and Gold Abhors Ebon
Added a new merit Taint Awareness
Wording tweak to merits at character creation.
Added the condition Sick
Redid the wording on avatar charms.
2nd January 2014
% Jade also bypasses supernatural defence (it overwhelms Scuttling Spider's Sense).
% Reworked Backstab
% Phantom Attacker increased by one dot and renamed to A Flight of Furious Fancies
% Inner Light now costs five merit dots at character creation; to bring it in line with the new Vampire rules
% The running on fumes condition appears at (Belief -10) Wisps and clears above that level
% Continued fiddling with the charm exp costs (they're cheaper)
% Clarified that the Belief/Circle modifiers for a Compromise roll do not stack.
% Minor twaeks to the wording of Blessed Places
% Hedge Magic is now Legno x5 yards instead of square feet.
% Tweaked the wording on Terra
% Painting Roses no longer requires Terra.
% Clarified Uplifted.
%Over-compensatory Guilt and Self Doubt now have both persistent and non-persistant variations
24th December 2013
Completely revised Salted Wounds and Refutation in Arms
Added the Charm Cauterise
Added the Umbrae Scuttling Spider's Sense (Heartleaches and Shadow-Wraiths have it)
Added sidebars Society and Skills, and Virtue and Violence
The power to create hailstones is now under Breath of Boreas rather than Call Down the Thunder.
Some formatting fixes and misspellings in yesterday's update have been corrected.
23rd December 2013
Bubble shield is now instant or reflexive if you sacrifice Defence
Replaced Whirlwind Stance with Shield Wall
Added Charms: Lightning Charge, Backstab, Phantom Attackers, Doppleganger Defence, First Impressions, Light's Aegis
Astral Droplets created with Lifelike can now switch between looking like either of their crator's forms (so they can impersonate the mundane form).
Masquerade is now Contested rather than resisted
Renamed Stop Children What's that Sound to What's that Sound
Updated You Might Hurt Yourself
23rd November 2013
Tweak to the wording of of the Specchio invocation, Celestrial Dance and several Bless Charms (making it clearer that they can be used on yourself)18th November 2013
Fuoco now has a proper overview in it's section under the Queen of Swords (thanks MB)
1st October 2013
I have been informed that the link to the pre-GMC version did not function. This has been fixed. If you see something like this please e-mail me. Don't worry about bothering me or anything, I don't mind at all.
15th September 2013
Fixed the formatting on the dancing in twilight sidebar
4th September 2013
A couple of tweaks to defensive charms.
Both Flash Step and Face of Lovers Alarm were dropped to one dot since they are relatively weaker under the GMC rules.
Face of Loves Alarm and Cortious Parry use different Attributes.
Clarified the wording on One Woman Warband
Clarified that Princesses can always turn permement Charms off.
18th August 2013
Just a small update but this one has some actual new content.
Added a Mirrors stereotype on Mirrors. It seemed uniquely appropriate for that Court. You have probably guessed what it is already.
Added a new Charm under Restore: It was necessary.
Added a new Condition: It wasn't necessary.
Added the Dream Travel Merit; it's always existed in second sight but I decided to add a reworked version just for Dreamlands travel.
Added rules for Clash of Wills.
Tainted Places can affect Clash of Wills.
Clarified that Tainted places don't penalise anything that would require a breaking point for a hypothetical average person (most of the 'residents' are jaded to some pretty nasty stuff)
Language tweaks to the wardens.
Reworked the Warden's influence over the Gales.
Gave an in universe explanation for why I didn't give Wardens a bane (They're creatures of the Dark, you can't bring physical jade into the Dreamlands; the real reason is that they're not supposed to be combat enemies)
Added a new Warden Numina: Cage of Delights
Renamed Rhetoric to Populism
Fixed a bug where Amanojaku use Wisps not Essence
Language tweak to the Dreamlander rules.
Language tweak to the Amanojaku rules.
Added a sample Amanojaku
Added a sample Warden
Fixed the Revelation table.
Added a new Hex: Blast. (How did we not have this already?)
Added a side bar to the Embassy to Stories. Do Princesses count as princesses when it comes to kissing enchanted frogs? (Sometimes)
Renamed Animal Companion to Astral Companion
12th July 2013
Finally thought up some Sacred Oaths for Graces. Sorry to make everyone wait so long.
I reworked my PDF production pipeline, this made it possible to have bookmarks for Conditions.
Changed the Champion Stereotype on Leviathans to be more desperate.
3rd July 2013
Reworked Sin-Whisperer to fit the theme of temptation rather than mind control
A couple of small fixes
2nd July 2013
More small fixes
1st July 2013
Lots of small fixes
30th June 2013
Updated Princess to the GMC
21st Febuary 2013
Updated Diamonds' Philosophies
28th January 2013
Added the Charm Genius Loci
1st January 2013
2nd December 2012
Updated blessed places
1st December 2012
As the WoD does not have Dramatic actions, Capitation no longer mentions it.
Added the Charm Weight of Memory
Added the Charm Nature's Harvest
Added the Charm Natural Philosopher
Added the Charm Goccia Astrale
Spelling and gramma fixes
13th November 2012
Capitation's now only takes fifteen minuets per roll and has been formatted better.
12th November 2012
Capitation's property upgrade now only takes fifteen minuets per roll.
4th November 2012
Added some credits
Updated Clubs and Spade's stereotypes.
Renamed Sacred Oaths (under Regaining Wisps / Bequests with Wisp pools) to prevent confusion
Princesses can now automatically detect Blessed Areas
Fulfilling your duties gains you a bonus wisp if you do so in a Queen appropriate way.
Expanded Storm's duties
4th November 2012
Spelling and grammar fixes.
31st October 2012
Clarified the interaction between Bequests and skill enhancement charms.
Clarified Tempsta's ban
Clarified the Beleif rules for helping pure evil.
Fixed formatting with Data Wizard
30th October 2012
Empty Hand no longer gives free damage on a successful grapple.
Clarified how Invocations and upgrades interact with barrier jacket
29th October 2012
Reworked Data Wizard
Removed an errant reference to Tattered Ghosts
28th October 2012
Added a new flaw: Adult Supervision
Clarified that Sworn: Have an echo and gain Belief like benefits to practical magic.
Accept Fielty now costs the Princess, not the Sworn, a Dot of Willpower.
Stormwracked can produce a small amount of Wisps by fighting the Darkness
23rd October 2012
A minor fix and Clarification to Nations
Theif's Touch no longer applies to "any roll to harm"
Fixed when blessed places accidentally refereed to tainted places.
Clarified what acts cause a Tainting
20th October 2012
Clarified that Gold Abhors Ebon does apply to Tainted Places
18th October 2012
Reworked the Queens to give more practical advice on their limits
27th September 2012
Mild fluff tweaks to the Queen of Spades to emphasis the importance of out of the box thinking relative to laughter.
Fixed some formatting under the Embassy to Stories
Reorganized chapter two, including some tables that were far from the section they related too; Transformation is now in chapter 3
There were no mechanical changes.
24th September 2012
Added the missing Privilege for the Embassy to the Economy
23rd September 2012
Fixed the PDF bookmarks... oops.
22nd September 2012
Added How to use this book
Started a Sources and Inspiration section.
Added What's so bad about these girls to Mirrors
Removed Glorious Aura
Reworked Dazzle and Light the Way
Reworked Striking Transformation
Moved Peaceable Kingdom to Bless
Reworked Wearing a Heavy Crown under Inspire
Tweaked You're Only in Trouble if you Get Caught
Renamed Sympathy to Intimacy
Renamed Reminder to Cherish
Added new Derangements: Self Doubt / Shattered Confidence
Cleaned up the language for Ivory Gate
Added the Charm Royal Stature
Removed Tower of Dreams
Removed Hierarchical Principle, added The Old Allegiance
Reduced the Witch In the Wood's Stamina to 6, to avoid breaking the Inner Light trait maximums