A C# 2D Physics Engine.
Physics2D.Net is 2 dimensional rigid body physics engine written in C#.
It is a complete rewrite of my original physics 2D found on source forge. It is CLS compliant. Currently it has only one collision solver. The narrow phase collision detector is considered to be part of the solver. The Solver is Sequential impulses with a distance grid used for narrow phase detection. There are 4 Broad phase detectors to choose from.