PLL cases‎ > ‎

In the images dark pieces are solved.

Anti EPLL :
It is named so because all cases are having the same corner case, only edges differs. It is like an inverse of edge permutation, the Bunny cases are the same for CPLL and at that page you can also find the five overlapping Evil cases.

Evil Eagle & the broken arrows cases:
 EA -- 1:144
 EA - 1:144
 EA o 1:144
 EA + 1:144
 EA ++ 1:144
(y') (R2 U2) bR2' (U R2' U' R2 U') bR2 (U' R2') {11,18}
(y2') (R U2' R U2) (R' U' R' U2) (R2 U2 R2' U') (R U' R' U2') {16,23}
F' (R U2' R2' U') (R2 U R2' U') (R2 U2' R') F (R' U2 R) {16,23}
(y2) (R U2 R' U) (R U2' R2' U') (R2 U' R2' U2) (R U' R U') (R' U') {18,24}
(R U R2' U2) (R2 U2 R2') (y') (R' U' R U2) (R' U' R U) bR {16,22}
(y') (R2 U R2' U) (R U2' R' U) (R' U2' R U) (R' U R2 U) (R U' R2') {19,25}
(y) R2 U2' (F2 R2' F2' U) (F' U2 F2') R2 (F2 U2' F) U R2' {15,26}
(y') bR (R U R' U) (R U R' U') (R U' R' U') bR' (U2' R U2 R') {18,20}
(R' U' R U') (R U2 R2' U') (R2 U' R2' U2') (R U R' U2) (R U') {18,24}
(y') (R2' U') F2 (U' R2 U' R2' U) F2' (U2 R2) {11,18}
(y) (R' U2 R' U2') (R U R U2') (R2' U2' R2 U) (R' U R U') {16,22}
`Inverses: self`

Evil Queen & her knights cases: (A.K.A. Bloody Mary), (Wikipedia, [1], [2], [3])
 QK -- 1:144
 QK - 1:144
 QK o 1:144
 QK + 1:144
 QK ++ 1:144
(x) [F:DR] (R2' U2 R2) bR' (R2' U2' R2) bR2 (R2' U2 R2) bR' (R2' U2' R2) {15,28}
(R2' U R2) (U' R' U' R) (U' R' U' R2') (U' R U2' R') (U2' R2 U2' R) {19,26}
(y') (R U R' U2) (R U2 R') (y') (R' U' R U') (R' U2 R U2) {15,19}
(y') (R U R' U2) (R U2 R' U') (R' U' R U') (R' U2 R U2') {16,20}
(R' U L' U') (L U2' R U2) (L' U2' R' U2') (L U' R) {15,19}
(R' U' R U2') (R2' U2' R2 U) (R' U2' R' U2') (R U2 R U') {16,23}
(y2) (R U2 R' U') (R U' R') (y') (R' U2 R U2) (R' U R U2) {15,19}
(y2) (R' U' R U2') (R' U2' R U) (R U R' U) (R U2' R' U2') {16,20}
(y'x) [L:DL] (U2 R2' U2') bR' (U2 R2 U2') bR2 (U2 R2' U2') bR' (U2 R2 U2') {15,28}
(y2') (R U2' R2 U2') (R' U2' R U') (R2' U' R' U') (R U' R' U') (R2 U R2') {19,26}
`Inverses: self`

Cases with 4 or 5 corners wrong:

Eagle in the sky & Broken Arrows cases:

CW edge cycles
 BA -- 1:144
 BA - 1:144
 BA o 1:144
 BA + 1:144
 BA ++ 1:144
(y) F2 (R2 U' R U2') F2' U F2 (U R' U R2') F2' U2 {15,22}
(y) R' (U R2 U2' R) (U2 R2 U' R) (U R U R) (U2 R' U2' R') {17,23}
(y2) (R2' F2 U') (R2 U2' R2' U2') (F2' R2 F2 U2' F2') U2' {13,25}
(y) (R2 U2 R2') (U R2 U2 R2') (U R2 U2' R2') (U' R2 U2' R2') U2' {16,29}
(y') R2' U2' R2 U2' R2' (y) R2' F2 R2 U R2' F2' R2 U2' F2 {14,27}
(R' U R) (U2 R' U2 R) (U R2' U' R) (U' R' U' R) (U2 R' U R2) {19,24}
(y') (R2' U2' R2) (F2 R2' U2' F2') U2' (F2 U' R2 F2') U2 {13,25}
(R2 U2' R2') (U' R2 U2' R2') (U R2 U2 R2') (U R2 U2 R2') U2' {16,29}
(R2' F2' U F') U R2 U R2' U2' (F U' F2 R2) U2 {14,22}
(R' U') (R' U' R U') (R' U' R U2) (R' U R2 U2) (R' U' R U') {18,21}
`Inverses: BA --/BA a++ | BA -/BA a+ | BA o/BA ao | BA +/BA a- | BA ++/BA a--`

CCW edge cycles
 BA a-- 1:144
 BA a- 1:144
 BA ao 1:144
 BA a+ 1:144
 BA a++ 1:144
(y2') R2' F2' U F' U2 R2 U' R2' U' F U' F2 R2 U2' {14,22}
(y) (R' U R U2') (R2' U' R U2') (R' U R U) (R' U R U) (R U) {18,21}
(y2) (F2 R2' U F2') U2 (F2 U2 R2 F2') (R2' U2 R2 U2') {13,25}
(y2) (R2 U2' R2' U') (R2 U2' R2' U') (R2 U2 R2' U) (R2 U2 R2' U2) {16,29}
(R2' D' R2) U2' (R2' D R2) U2' (R2' D' R2) U' (R2' D R2) U2' {16,27}
F2' U2 R2' F2 R2 U' R2' F2' R2 (y') R2 U2 R2' U2 R2 {14,27}
(R2' U' R U2') (R' U R U) (R' U R2 U') (R' U2' R U2') (R' U' R) {19,24}
(F2 U2 F2' R2' F2) (U2 R2 U2 R2') (U F2' R2) U2' {13,25}
(y2) (R2 U R2' U) (R2 U2' R2') (y') (R2' U2 R2 U2) (R2' U R2 U) {15,26}
(y2') (R2 U2 R2' U) (R2 U2 R2' U') (R2 U2' R2' U') (R2 U2' R2' U2) {16,29}
(y') F2 (R2 U' R U') F2' U' F2 (U2 R' U R2') F2' U2' {14,22}
{y} (R U2 R U2') (R' U' R' U') (R' U R2' U2') (R' U2 R2' U') R {17,23}

Arrow cases:
 AR -- 1:144
 AR - 1:144
 AR o 1:144
 AR + 1:144
 AR ++ 1:144
(-)
(y') (R' U2 R U2) (y') R' bR' (R U R' bR) U2 (R U R' U2) R U {17,21}
(y) (R2' U R2 U2) (R' U2 R' U) (R' U' R' U2') (R2 U2 R U) (R U' R2) {19,27}
(y) (R U2 R' U) (R U2 F) (R' U R F') (R' U2 F U2) (F' U) {17,21}
(y2) (R2 U' R U) (R U2 R2 U2') (R' U' R' U) (R' U2 R' U2) (R2 U R2') {19,27}
(y2') R2 (bR2' R2' U R2') U2' (R2 U' R2 bR2) (R U2' R2 U') {14,24}
(y') (R' bR' U) (R U' R' U') (R U' R' U) (bR U2 R U) (R' U2 R) {18,20}
(y2) (R U2' R2' U2) (R U2' R U') (R' U2' R U') (R2' U2' R2 U2) (R' U) {18,27}
(y') (R' U2' bR') (U' R U R2) (U2' R2 U R) (U' R2 U2 R2) (bR U2 R) {18,26}
(y) (R' U2 R U) (R' U R U') (R' U2 R U') (R U R' U) (R U2' R') {19,22}
(y') (R2 U2' R) F2 (R2 U' R2 U2') (R2' U R2') F2' (R2 U') {14,24}
(y) (R U R U) (R U R U) (R2 U' R' U') (R2 U2 R2 U2) (R' U' R') {19,24}
`Inverses: self`
Only CW edge cycles here because you can always AUF to this situation.

Queen & Knight cases: spear and sword, raised or not. (Wikipedia [1], [2])

CW edge cycles
 CK -- 1:144
 CK - 1:144
 CK o 1:144
 CK + 1:144
 CK ++ 1:144
(y') F2 U R2 (U R2' U2' F) (U' F2 R2 U2) R2' F2' U F2 {15,25}
(y2') (R U R' U2) (R U' R' U) (R U2 R2' U') (R U' R' U2) (R U') {18,22}
(y) R F2 (R2 U R2) U (R2' U2' R2') F2' R' U {12,19} (R U2 R' U) (L U L' U L U2' L') (R U2 R' U) {15,18} (y2') R2' U2' R2 U' R2' U2' R2 U (y) R2' U2 R2 U R2' U2 R2 {15,27}
(y2') R' bR2' (R2' U2' R2' U R2 U R2) bR2 R U {12,19}
R2 U R2' F2' (U2 F2 R2 U') (R U2' F2' U) F2 U R2 {15,25}
(y') (R U2 R' U') (R U' R2' U2) (R U R' U') (R U2 R' U) (R U') {18,22}
`Inverses: CK --/CK a++ | CK -/CK a+ | CK o/CK ao | CK +/CK a- | CK ++/CK a--`

CCW edge cycles
 CK a-- 1:144
 CK a- 1:144
 CK ao 1:144
 CK a+ 1:144
 CK a++ 1:144
R2' U' F2' (U' F2 U2 R') (U R2' F2' U2') F2 R2 U' R2' {15,25}
(R' U' R U2') (R' U R U') (R' U2' R2 U) (R' U R U2') (R' U) {18,22}
(y') R2' U2' R2 U' R2' U2' R2 (y') U' R2' U2 R2 U R2' U2 R2 {15,27}
(y2') U' R' bR2' (R2' U' R2') U' (R2 U2 R2) bR2 R {12,19}
(U' R U2' R') (L U2 L' U' L U' L') (U' R U2' R') {15,18} R F2 (R2 U2 R2) U' (R2' U' R2') F2' R' U' {12,19} (y') F2' U' F2 R2 (U2' R2' F2' U) (F' U2 R2 U') R2' U' F2' {15,25}
(y') (R' U2' R U) (R' U R2 U2') (R' U' R U) (R' U2' R U') (R' U) {18,22}

Bishops Mitre cases (A.K.A. Mitre), (Wikipedia)
 BM -- 1:144
 BM - 1:144
 BM o 1:144
 BM + 1:144
 BM ++ 1:144
(R2 U R2' U) (R2 U2' R2' U2) (y') (R2' U' R2 U2') (R2' U2' R2 U') {16,28}
(R U R' U2) (R U' R' U2') (R' U2 R U2) (R U2' R2' U2') (R U2) {18,26}
(y2') (R2 U2' R2' U2') (R2 U' R2' U2) (y') (R2' U2' R2 U) (R2' U R2 U') {16,28}
(R U2' R2' U2') (R U2 R U2) (R' U2' R' U') (R U2 R' U) (R U2) {18,26}
(y2) (R2 U2' R2') (F2 U2 R2 U') (R2' U' F2' U') (R2 U2 R2' U') {15,26}
(y2) (R' U2 R' U') (R2 U' R' U') (R U R' U) (R' U R2 U') (R' U2' R U2) {20,25}
(y') (R U R' U2) F' (R' U2' R U) (R U2' R' U2 ) (R' U') F (U2 R) {18,23}
(y') (R' U' R2 U') (R' U R U') (R2' U' R2 U) (R' U' R U) (R2' U2 R U) {20,25}
(y') (R2' U2 R2) bR2' (U2' R2' U R2 U) bR2 (U R2' U2' R2 U2) {15,27}
(y') (R U2' R U) (R2' U R U) (R' U' R U') (R U' R2' U) (R U2 R' U') {20,24}
`Inverses: self`
Only CW edge cycles here because you can always AUF to this situation.

Page checked & updated 14/aug/2011.