The Good Farming Game

"Kids don't need to play actual games in your class to benefit from game dynamics... 
Much of what we know about good instructional design is modeled in the very games that most of our students play every day." 



  • Gamification is the application of game dynamics into non-game contexts
  • The Good Farming Game (GFG) is not a single "game" or curriculum, but a set of diverse, flexible tools for the development and management of school gardens and agricultural education across all ages through gamification strategies
  • GFG is research-based and evidence-driven
  • GFG cultivates leadership and pedagogical skills in students while studying agricultural science content

  • Resource website coming soon...
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