The Path-Tracing Revolution in the Movie Industry
Organizers
- Alexander Keller, NVIDIA
- Luca Fascione, Weta digital
Presentations
- The Path Tracing Revolution in the Movie Industry by Alexander Keller, NVIDIA
- Marcos Fajardo, Solid Angle
- Path Tracing in RenderMan by Per Christensen, Pixar
- Experiences with Path Space Sampling Algorithms in Manuka by Johannes Hanika, Weta digital
- Christian Eisenacher and Greg Nichols, Walt Disney Animation Studios
Syllabus