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Antipaladin

Spell Level 1 | 2 | 3 | 4

Third Party Antipaladin Spells

Note: An M or F in the Comp column denotes a spell with a material or focus component, respectively, that is not normally included in a spell component pouch.

1st-Level Antipaladin Spells
Spell Name Comp. Description Source
Animal Purpose Training
Animal gains a new general purpose ACG
Bane
Enemies take –1 on attack rolls and saves vs. fear. CRB
Blood Blaze   Aura that makes injured creatures spray burning blood. ARG
Cause Fear
A creature of 5 HD or less flees for 1d4 rounds. CRB
Command
One subject obeys a command for 1 round. CRB
Curse Water M Makes water unholy. CRB
Death Candle   Kills dying creature; you summon a fire elemental. ARG
Death Knell
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. CRB
Detect Poison
Detects poison in a creature or object. CRB
Disguise Self
Changes your appearance. CRB
Doom
One subject takes –2 on attack rolls, damage rolls, saves, and checks. CRB
Inflict Light Wounds
Touch deals 1d8 damage +1/level (max +5). CRB
Ironbeard
Target gains a beard of cold iron that increases AC and can be used to attack enemies. ARG
Linebreaker   Gain +20 foot bonus to speed when charging and a +2 bonus to bull rush or overrun. ARG
Litany of Sloth
Single target cannot make attacks of opportunity for 1 round. UC
Litany of Weakness
Single target is fatigued for 1 round. UC
Longshot
Grants a +10 foot bonus to the range increment for any ranged weapon fired. UC
Magic Weapon
Weapon gains +1 bonus. CRB
Murderous Command
Target is compelled to kill its ally. UM
Protection from Good/Law
+2 to AC and saves, plus additional protection against selected alignments. CRB
Read Magic
Read scrolls and spellbooks. CRB
Sentry Skull M Turn a severed head into a magical sentry. ARG
Summon Minor Monster
Summon 1d3 Tiny animals. UM
Summon Monster I
Summons evil extraplanar creature to fight for you. CRB
Wartrain Mount
Animal gains the combat training general purpose. UM

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2nd-Level Antipaladin Spells
Spell Name Comp. Description Source
Abyssal Vermin
Grant one vermin or vermin swarm the fiendish creature simple template. AP78
Agonizing Rebuke   Cause mental distress and pain to a target if it attacks you. ARG
Bestow Weapon Proficiency
Grant a creature proficiency in a single weapon for short period of time. UC
Blindness/Deafness
Makes subject blind or deaf. CRB
Blood Scent   Gain scent ability against injured creatures. ARG
Bullet Ward F Adamantine bullets intercept firearm attacks. ACG
Bull’s Strength
Subject gains +4 to Str for 1 min./level. CRB
Corruption Resistance
Protects creature against damage from alignment-based attacks. APG
Darkness
20-ft. radius of supernatural shadow. CRB
Darkvision
See 60 ft. in total darkness. CRB
Desecrate M Fills area with negative energy; aids undead. CRB
Disrupt Link
The target's link with a bonded creature is temporarily severed. FF
Eagle’s Splendor
Subject gains +4 to Cha for 1 min./level. CRB
Enemy's Heart M Make a coup de grace; gain 1d8 temporary hp +1 per HD of the creature, +2 to Str, and +1 caster level. ARG
Hold Person
Paralyzes one humanoid for 1 round/level. CRB
Improve trap   Improve one specific element of a trap. ARG
Invisibility
Subject is invisible for 1 min./level or until it attacks. CRB
Ironskin DF/M Your skin hardens and takes on the color and texture of rough iron. MC
Litany of Defense
Doubles armor’s enhancement bonus. UC
Litany of Eloquence
Fascinates a single creature for 1 round. UC
Litany of Entanglement
Entangles a creature for 1 round. UC
Litany of Warding
You gain two additional attacks of opportunity for 1 round. UC
Magic Siege Engine
Siege engine gains +1 on targeting and damage rolls. UC
Pernicious Poison
Target takes a -4 penalty against poison. UM
Protection from Good, Communal
As protection from good, but you may divide the duration among creatures touched. UC
Protection from Law, Communal
As protection from law, but you may divide the duration among creatures touched. UC
Scare
Frightens creature of less than 6 HD. CRB
Silence
Negates sound in 20-ft. radius. CRB
Summon Monster II
Summons evil extraplanar creature to fight for you. CRB
Touch of Bloodletting
This spell causes existing wounds on a target to bleed profusely. ISG
Toxic Gift
Target suffers the effect of a poison in you. UM
Unadulterated Loathing
Target is compelled to avoid another creature. UM
Undetectable Alignment
Conceals alignment for 24 hours. CRB
Vestment of the Champion
Armor or shield gains a +1 enhancement per four levels. UM
Widen Auras
Increase the range of auras bestowed by your class. ACG

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3rd-Level Antipaladin Spells
Spell Name Comp. Description Source
Accursed Glare
Cause a creature to roll twice on attacks and saving throws and take the worse result BotM
Adjustable Disguise
As disguise self, but you can change the disguise as a swift action. ACG
Ancestral Regression   Transform a drow into a surface elf. ARG
Animate Dead M Creates undead skeletons and zombies. CRB
Battle Trance   Gain ferocity monster special ability, temporary hit points, and a morale bonus against mind-affecting effects. ARG
Bestow Auras
Transfer your paladin or antipaladin auras to another creature. ACG
Bestow Curse
–6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action. CRB
Blade of Dark Triumph
Bonded weapon gains ghost touch. UM
Bloody Arrows
When you deal piercing or slashing damage with a ranged weapon the victim also takes bleed damage. RTT
Burst of Speed
You gain increased speed, and your movement ignores attacks of opportunity and allows you to move through the space of creatures larger than you are. UC
Contagion
Infects subject with chosen disease. CRB
Darkvision, Communal
As darkvision, but you may divide the duration among creatures touched. UC
Deadly Juggernaut
Your might increases with every kill you make. UC
Deeper Darkness
Object sheds shadows in 60-ft. radius. CRB
Defile Armor
As sanctify armor, but gain DR 5/good when using judgment or smite. APG
Dispel Magic
Cancels one magical spell or effect. CRB
Inflict Moderate Wounds
Touch attack, 2d8 damage +1/level (max +10). CRB
Isolate
You cause the target to become invisible and silent, but only to his allies. MC
Litany of Escape
Teleports a friend out of a grapple. UC
Litany of Sight
You can see invisible creatures and objects within 30 feet of you. UC
Magic Circle Against Good/Law
As protection spells, but 10-ft. radius and 10 min./level. CRB
Magic Weapon, Greater
Weapon gains +1 bonus/four levels (max +5). CRB
Nondetection M Hides subject from divination, scrying. CRB
Sadomasochism
When you are dealt damage, your attacker must roll damage for the attack twice and take the higher roll, but the attacker must also succeed at a Will saving throw or become demoralized for 1 round. ISG
Summon Monster III
Summons evil extraplanar creature to fight for you. CRB
Utter Contempt
Target's attitude worsens by two categories. UM
Vampiric Touch
Touch deals 1d6 damage/2 levels; caster gains damage as temporary hp. CRB

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4th-Level Antipaladin Spells
Spell Name Comp. Description Source
Bloatbomb
Kill a weak creature and turn its corpse into an explosive trap. ACG
Darkvision, Greater
See 120 ft. in total darkness. UM
Dispel Good
+4 against attacks by good creatures. CRB
Dispel Law
+4 against attacks by lawful creatures. CRB
Eyes of the Void
See 60 ft. in darkness, including magical darkness. ACG
Fear
Subjects within cone flee for 1 round/level. CRB
Inflict Serious Wounds
Touch attack, 3d8 damage +1/level (max +15). CRB
Invisibility, Greater
As invisibility, but subject can attack and stay invisible. CRB
Litany of Madness
A single target is confused for at least 1 round. UC
Litany of Thunder
A single target is deafened until the condition is removed, and is confused for 1 round. UC
Litany of Vengeance
Allies attacking the target of the spell gain a +5 bonus on damage rolls for 1 round. UC
Magic Siege Engine, Greater
Siege engine gains +1 on targeting and damage rolls for every four caster levels. UC
Mark of the Reptile God DF If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature, dealing 1d6 points of acid damage and when it is within 60 feet of you, cursing it with a -2 penalty to AC against your attacks and on saving throws to resist any spell you cast or spell-like ability you use. Additionally, each day the target remains cursed, more and more of its flesh becomes covered in reptilian scales. MC
Nondetection, Communal M As nondetection, but you may divide the duration among creatures touched. UC
Poison
Touch deals 1d3 Con damage 1/round for 6 rounds. CRB
Resounding Blow
Melee attack deals 1d6 more damage. APG
Slay Living
Touch attack deals 12d6 +1 per level. CRB
Summon Monster IV
Summons evil extraplanar creature to fight for you. CRB
Transplant Visage
You add or remove a creature's face to or from your own. ISG
Unholy Sword
Weapon becomes +5, deals +2d6 damage vs. good. UM

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