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    Symbol of Weakness


    School necromancy; Level cleric/oracle 7, sorcerer/wizard 7, witch 7

    CASTING

    Components V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 5,000 gp)

    Trapfinding and Magic Traps

    Magic traps such as symbol of weakness are hard to detect and disable. A character with the trapfinding class feature (only) can use the Perception skill to find a symbol of weakness and Disable Device to thwart it. The DC in each case is 25 + spell level, or 32 for symbol of weakness.