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Fire Trap

School abjuration [fire]; Level druid 2, sorcerer/wizard 4; Elemental School fire 4


Casting Time 10 minutes
Components V, S, M (gold dust worth 25 gp)


Range touch
Target object touched
Duration permanent until discharged (D)
Saving Throw Reflex half; see text; Spell Resistance yes

Trapfinding and Magic Traps

Magic traps such as fire trap are hard to detect and disable. A character with the trapfinding class feature (only) can use the Perception skill to find a fire trap and Disable Device to thwart it. The DC in each case is 25 + spell level (DC 27 for a druid's fire trap or DC 29 for the arcane version).