A strong wind surrounds the subject, aiding
his movement. This wind has the following
The subject can jump up to ten feet across, five feet up, or twenty feet down without making an Acrobatics check, and adds these distances to any jumps that are made with an Acrobatics check. At 8th-caster-level, these distances double.
The subject does not spend extra movement
when moving through difficult terrain. At
8th-caster-level, the subject gains a +10 foot
bonus to its move and fly rates.
The subject gains a +10 bonus to all Climb
checks, and does not lose its Dex bonus to
AC when climbing. At 8th-caster-level, this
bonus increases to +20.
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Section 15: Copyright Notice - The Genius Guide To: Air Magic