School divination; Level bard 0, cleric/oracle 0, paladin 1, sorcerer/wizard 0
Casting Time 1 standard action
Components V, S
Range 30 ft.
Area cone-shaped emanation
Duration concentration, up to 1 min./level (D)
Saving Throw none; Spell Resistance no
You determine whether a creature is under the effects of a charm person or charm monster spell. You can determine the exact spell with a successful Spellcraft check (DC 20 + spell level).
The spell can penetrate barriers, but one foot of stone, one inch of common metal, a quarter of an inch of lead or three feet of wood or dirt blocks it.
101 0-Level Spells. Copyright 2011, Steven D. Russell; Author: Steven D. Russell.
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