Casting Time 1 standard action Components V, S, M (a small swatch of canvas)
Range see text Area see text Duration 3 hrs./level Saving Throw none; Spell Resistance no
If a ship has lost one of its sails, this spell can save the day by creating a shimmering sail of pure magical energy that attaches itself to the yardarm indicated by the caster. The spectral sail performs precisely like a standard sail.
Section 15: Copyright Notice - Dead Man's Chest
Dead Man's Chest Copyright 2005 Necromancer Games, Inc.; Authors Lance Hawvermale, Rob Mason, Robert Hunter, Patrick Goulah, Greg Ragland, Matt McGee, Chris Bernhardt, Casey W. Christofferson, Chad Coulter, Skeeter Green, and Travis Hawvermale, with additional contributions by Erica Balsley, Lindsey Barrentine, Jay Decker, Rachel Mason, and Nadine Oatmeyer.