Range medium (100 ft. + 10 ft./level) Target one creature Duration instantaneous Saving ThrowReflex negates; Spell Resistance yes
You create a powerful air current that thrusts a creature skyward. You launch your target into the air 10 feet per caster level (maximum 100 feet). Unless they have some way of slowing their descent (the ability to fly, a feather fall
spell, etc), they fall back down on the beginning of their turn using
the standard rules for falling. If they hit something on the way up,
such as a ceiling, the effect ends. Your target suffers damage upon
impact as though he had fallen the distance travelled. Your target then
immediately begins falling back down, and will take damage again upon
impact with the ground.
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Section 15: Copyright Notice - Strategists and Tacticians