Casting Time 1 standard action
Range 50 ft.
Serenity fills your allies with a grounding sense of calm and well-being, granting them a +1 bonus to Will saves for the spell’s duration.
This spell functions as serenity, except that the bonus to Will saves is increased to +3. In addition, due to the confidence boost from the strong sense of well-being, you or any of your allies gain a +5 bonus to any Diplomacy checks made for the duration of the spell, and anyone making an Intimidate check against you or your allies suffers a -5 penalty to their check.
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Section 15: Copyright Notice - The Book of Divine Magic