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Robe of Useful Items

Aura moderate transmutation; CL 9th

Slot body; Price 7,000 gp; Weight 1 lb.


A character who dons this battered robe notes that its patches rearrange into the shapes of various helpful but mundane items. Only the wearer of the robe can see these patches, recognize them for what items they become, and detach them. One patch can be detached each round. Detaching a patch causes it to become an actual item, as indicated below. A newly created robe of useful items always has two each of the following patches:

  • Dagger
  • Bullseye lantern (full and lit)
  • Mirror (a highly polished 2-foot-by-4-foot steel mirror)
  • Pole (10-foot length)
  • Hempen rope (50-foot coil)
  • Sack

In addition, the robe has several other patches. Roll 4d4 for the number of other patches and then roll for each patch on the table below to determine its nature.

d% Result
01–08 Bag of 100 gold pieces
09–15 Coffer, silver (6 in. by 6 in. by 1 ft.), 500 gp value
16–22 Door, iron (up to 10 ft. wide and 10 ft. high and barred on one side—must be placed upright, attaches and hinges itself)
23–30 Gems, 10 (100 gp value each)
31–44 Ladder, wooden (24 ft. long)
45–51 Mule (with saddle bags)
52–59 Pit, open (10 ft. by 10 ft. by 10 ft.)
60–68 Potion of cure serious wounds
69–75 Rowboat (12 ft. long)
76–83 Minor scroll of one randomly determined spell
84–90 War dogs, pair (treat as riding dogs)
91–96 Window (2 ft. by 4 ft., up to 2 ft. deep)
97–100 Portable ram

Multiple items of the same kind are permissible. Once removed, a patch cannot be replaced.

Construction Requirements

Craft Wondrous Item, fabricate; Cost 3,500 gp