Type curse; Save Will DC 15 negates
All of the target’s gear and equipment corrodes and ages, taking 1d4 points of damage, ignoring hardness.
Those who steal from the Crusader's sarcophagus or the sarcophagi of the villagers are subject to the Crusader's Curse. Unlike other curses, this one cannot easily be removed; treat the DC of the curse as 5 higher when casting remove curse. The curse is automatically lifted if the target returns the stolen items to the Crusader’s final resting place.