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    Jon Brazer Enterprises

      

    Jon Brazer Enterprises Feat Tree

    Feat Descriptions

    Feats are summarized on the table below. Note that the prerequisites and benefits of the feats on this table are abbreviated for ease of reference. See the feats description for full details.

    The following format is used for all feat descriptions.

    Feat Name: The feat's name also indicates what subcategory, if any, the feat belongs to, and is followed by a basic description of what the feat does.

    Prerequisite: A minimum ability score, another feat or feats, a minimum base attack bonus, a minimum number of ranks in one or more skills, or anything else required in order to take the feat. This entry is absent if a feat has no prerequisite. A feat may have more than one prerequisite.

    Benefit: What the feat enables the character (“you” in the feat description) to do. If a character has the same feat more than once, its benefits do not stack unless indicated otherwise in the description.

    Normal: What a character who does not have this feat is limited to or restricted from doing. If not having the feat causes no particular drawback, this entry is absent.

    Special: Additional unusual facts about the feat.

    Feat Sources

    The following table lists all feats, showing prerequisites in tree form.

    It currently includes feats from the following sources:

    Fully Incorporated

    Partially Incorporated

    We will add complete linking and feats from other sources as time allows.

    A | B | C | D | E | F | G | H | I | J | K | L | M
    N | O | P | Q | R | S | T | U | V | W | X | Y | Z

    Feat Prerequisites Benefits Type1 Type2 Type3 Source
    Angelic Mastery +2 to Cha to resolve planar ally/planar binding   BoM 7SF
    Augmented UndeadSpell Focus (necromancy)Undead gain a +2 bonus to Str and +2 hp/HD   SF:SPPC
    DimcasterSpell Focus (illusion)+2 to caster level checks for shadow or darkness spells   SF:SPPC
    Improved Spell CriticalSpell Critical, Weapon Focus (ray or touch), Spellcraft 11 ranksDeal x3 damage on confirmed critical.   BoM 7SF
    Inner StrengthIron Will, must be able to cast 1st level spells.Increase caster level, but are fatigued   BoM 7SF
    MindshaperGreater Spell Focus (enchantment), Spell Focus (enchantment)+1 to DC of enchantment spells, +1 to overcome SR   BoM 7SF
    Multigenerational Shadow Plane Dweller Cannot possess darkvisionGain darkvision 30 ft.   SF:SPPC
    Planar CallerKnowledge (planes) 7 ranksCall outsider with 1 more HD then normal   BoM 7SF
    Shadow Resistant Must have been the target of a shadow spell+2 to saving throws vs shadow spells   BoM 7SF
    Spell CriticalWeapon Focus (ray/touch), Spellcraft 8 ranksDouble critical threat range for spells   BoM 7SF
    Combat Feats Prerequisites Benefits Type1 Type2 Type3 Source
    Fighting Retreat Int 13, Combat Expertise, BAB +6 You can attack while taking a withdraw action       SF:SPPC
    Hidden SniperDex 13, Point Blank Shot, Rapid Shot, Skill Focus (Stealth) 6 ranks, BAB +6 Take 2 attacks before using Stealth or take 1 attack at a lower penalty to Stealth   SF:SPPC
    Improved OutflankOutflank, BAB +8Flanking bonus increases to +6Teamwork  SF:SPPC
    Shadow AttackWis 19, Improved Unarmed Strike, Shadow Strike, Shadow Style, BAB +15 or monk level 15th, Knowledge (planes) 15 ranks.Rob a creature of its Strength    SF:SPPC
    Shadow StrikeWis 15, Improved Unarmed Strike, Shadow Style, BAB +9 or monk level 9th, Knowledge (planes) 9 ranks.Ignore armor equal to Wis modifier   SF:SPPC
    Shadow StyleWis 13, Improved Unarmed Strike, BAB +5 or monk level 5th, Knowledge (planes) 5 ranks.Increase speed and add Wis to Fly and Stealth Style  SF:SPPC
    Sustained TrickInt 15, Combat Expertise, Improved Dirty Trick Increase the duration of a dirty trick   SF:SPPC
    Item Creation Feats Prerequisites Benefits Type1 Type2 Type3 Source
                 
    Metamagic Feats Prerequisites Benefits Type1 Type2 Type3 Source
    Blind Targeted Spell   Affect a target you can no longer see       SF:SPPC
    Prayer Feats Prerequisites Benefits Type1 Type2 Type3 Source
    Agile Feet Worshiping a deity with the Travel Domain. Ignore (and do not take any penalties when moving through) difficult terrain for one round per day. Prayer     BotF
    Armor of Law Worshiping a deity with the Law Domain, Lawful alignment. Gain DR (1/2 your character level)/Law against a single blow a day. Prayer     BotF
    Blessed Spell Worshiping a deity with the Magic Domain. Add a +2 divine bonus to the DC for a saving throw against spells from the school of magic you select one time per day. Prayer     BotF
    Dastardly Deception Worshiping a deity with the Trickery Domain. Gain a +5 divine bonus to a single Bluff check once per day. If you have 10 or more ranks in Bluff, the bonus increases to +10. Prayer     BotF
    Flame Strike Worshiping a deity with the Fire Domain. Flames engulf your melee, ranged, or natural weapon, causing half the damage inflicted to be fire damage for a single attack once per day. Prayer     BotF
    Flash of Divine Insight Worshiping a deity with the Knowledge Domain. Gain a +5 divine bonus to a single Knowledge, Craft or Profession check, once per day. If you have 10 or more ranks in the skill the bonus increases to +10. Prayer     BotF
    Held at Death's Door Worshiping a deity with the Death Domain. Once per day, when a blow strikes you that would otherwise kill you, the god of death allows you to retain a single hit point short of dying. You are stable and do not need to roll for stabilization. You are still unconscious and are not immune to additional attacks that may kill you. Prayer     BotF
    Holy Inspiration Worshiping a deity with the Nobility Domain. Allies receive a +2 divine bonus on attack rolls, skill checks, ability checks, and saving throws for a single round. Prayer     BotF
    In Glorious Madness Worshiping a deity with the Madness Domain. Gain a +5 divine bonus to a single Intimidate check per day. If you have 10 or more ranks in Intimidate, the bonus increases to +10. If you use this bonus while making an Intimidating Glare rage power, the bonus increases by an additional +2. Prayer     BotF
    Lucky Dodge Worshiping a deity with the Luck Domain. Gain a +3 divine bonus to your Reflex save, once per day. If your base Reflex save is at least +5, this bonus increases to +6. Prayer     BotF
    Memory of Friends Worshiping a deity with the Community Domain. When an ally within 30 ft. fails a saving throw since your last action against a spell or spell-like ability from the enchantment school, you can call out to them on your turn and help them regain their senses, giving them another saving throw at your full save bonus. Prayer     BotF
    Overwhelming Evil Worshiping a deity with the Evil Domain, evil alignment. Any enemy within 30 ft. with DR against all but evil have their DR reduced by (1/2 your character level) for 1 round per day. Prayer     BotF
    Protect Thy Neighbor Worshiping a deity with the Protection Domain. When you use the aid another action to grant a bonus to another’s AC, the bonus increases to +4 for a single round per day. Prayer     BotF
    Shield of Divine Gust Worshiping a deity with the Air Domain. Gain a divine bonus to your armor class equal to (1/2 your character level) vs. a single ranged attack per day. When multiple ranged weapons work off a single attack roll (such as a Manyshot attack), they count as a single attack. Prayer     BotF
    Strength of the Gods Worshiping a deity with the Strength Domain. Gain a bonus to your Strength equal to (1/2 your character level) for a single Strength-based skill check (such as Climb or Swim) or a single Strength check once per day. Prayer     BotF
    Touch of Goodness Worshiping a deity with the Good Domain, good alignment. Holy light surrounds your melee, ranged, or natural weapon, causing half the damage inflicted to be holy damage for a single attack once per day. Prayer     BotF
    Vine Skin Worshiping a deity with the Plant Domain. Gain resistance to either electricity or fire equal to (1/2 your character level) against a single blow per day. You may decide to use this and which energy type after a successful attack roll but before damage is rolled. Prayer     BotF
    Teamwork Feats Prerequisites Benefits Type 1 Type 2 Type 3 Source
    Improved Outflank Outflank, BAB +8 Flanking bonus increases to +6 Combat      SF:SPPC