Name Type HD Str Dex Con Int Wis Cha ‘Save’ BAB Fort Ref Will Armor
Skill Points # Feats <Favored class> =Languages=
mousefolk almost never live in there own constructions, Their small size allows them to live in the cracks and crevices of other races civilizations.
•White (church-mice, temple): 1/2hd
•Brown (house): 1/2hd
•Gray (field): 1/2hd
•Black (Rat folk): 1/2hd
Minimoids (mini Humanoids);
Toadmen, Buggirs; "Antmen", Scorpoids, Snakoids- Darkvision 30', low-light vision,
Toadmen; -Wood Age -(Neutral +)
•Jump to attack charging bonus.
•tongue flick grappling attack 1" radius. called shot - 2, toadman can release at will
•Combined called shot or any tongue grapple and jump allows toadman to land on the location hit.
•When 'Singing' a toadman’s croak can influence other inhabitants’ attitudes and morale about an intruder to his recognized area.
Buggirs; "Antmen" - Bronze Age - LN
•3 hp bite
•Spray caustic nesting solution, kills bacteria, fungus, etc. in nest area, 1-4 rounds blindness if fail roll, in 2" area, trouble breathing for one hour -1 to hit
•The master drone demi-talent witchdoctor (cleric/magic-user) leads nest chamber guard- may choose once per day to speak a language of a demi-human-oid race, beyond his personal one.
•A unit lead by a drone has no morale saves.
•each drone speaks the Antmen language with the nest accent and another demi-human-oid language different from that of any other Antmen drone in the nest.
•1d2 bite +3hp toxin if fail save, one dose
•create web or crew paper
•Automatic fail to moral save if attackedif a way out; run, if not immediate attack on closest creature that is not an Antmen.
Scorpoids; stone age, CN
•wall climbing 3"
•Toxic sting 4 hp minus constitution bonus damage one point per round from successful strike, one dose per hour -
if goes below 0 unconscious, -10 death. Will not strike a downed prey and no leakage loss after poison stops.
Snakoids; -scavenges equipment off dead prey -NN
•1 or 2d4 [if two courting pair, if more mother and children. Minus to reaction roll in both group cases]
•Spitting poison; death to less then ½ hd. creature, blindness and nausea to greater, three doses regenerates one dose per ½ day.