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    Sovereign Fungus

    A mass of black tendrils erupts from the ground.

    Sovereign FungusCR 21

    XP 409,600
    N Colossal plant
    Init +3; Senses tremorsense 240 ft., low-light vision; Perception +43

    AC 37, touch 1, flat-footed 37 (–1 Dex, +36 natural, –8 size)
    hp 418 (31d8+279); regeneration 10 (blight spell)
    Fort +26, Ref +11, Will +19
    Immune disease, plant traits

    Speed 40 ft., burrow 40 ft.; earth glide
    Melee 4 tentacles +32 (3d8+8/19–20 plus disease and grab)
    Space 30 ft.; Reach 60 ft.
    Special Attacks constrict (3d8+16), engulf (DC 41, 12d8+32 plus disease), entomb
    Spell-Like Abilities (CL 20th; concentration +29)

    Constant—speak with animals, speak with plants
    At will—scrying (targeting a creature afflicted with sovereign spore sickness only) (DC 26)
    3/day—animate plants, siege of trees (greater)
    1/day—dominate monster (targeting a creature afflicted with sovereign spore sickness only, plants are not immune) (DC 28)

    Str 42, Dex 9, Con 29, Int 18, Wis 28, Cha 29
    Base Atk +23; CMB +47 (+51 grapple); CMD 56 (can't be tripped)
    Feats Awesome Blow, Critical Focus, Greater Bull Rush, Greater Vital Strike, Improved Bull Rush, Improved Critical (tentacles), Improved Initiative, Improved Lightning Reflexes, Improved Vital Strike, Lightning Reflexes, Power Attack, Staggering Critical, Vital Strike, Weapon Focus (tentacles)
    Skills Knowledge (dungeoneering, geography, nature) +35, Perception +43, Sense Motive +40, Survival +43
    Languages Common, Sylvan, Terran, Undercommon; speak with animals, speak with plants

    Environment any forest
    Organization solitary
    Treasure standard

    Disease (Ex) Sovereign spore sickness: Tentacle or spore cloud—injury or inhaled; save Fort DC 24; onset immediate; frequency 1/day; effect 1d6 ability damage to all ability scores except Constitution; cure —. The save DC is Constitution-based.
    Entomb (Ex) If a sovereign fungus succeeds on a combat maneuver check to move a creature it is grappling, it can earth glide while moving that creature, pulling the creature into the earth. Unless that creature has a burrow speed or some other means of traveling through the earth surrounding it, the creature is trapped within the earth until rescued, and risks suffocation.
    Spore Cloud (Su) Once every 1d4 rounds as a standard action, a sovereign fungus can release a cloud of spores in a 120-foot cone. All creatures in the area are exposed to forest rot.


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