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    Platnumatl

    This stout, serpent-like creature has a pair of vestigial arms, platinum-colored scales, and a plume of golden feathers.

    PlatnumatlCR 9

    XP 6,400
    N Small magical beast
    Init +8; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +13

    AC 23, touch 15, flat-footed 19 (+4 Dex, +8 natural, +1 size)
    hp 114 (12d10+48)
    Fort +14, Ref +12, Will +7
    Defensive Abilities freedom of movement; DR 10/adamantine; Immune disease, poison; Resist fire 10

    Speed 30 ft., climb 30 ft.
    Melee 2 bites +18 (1d6+5 plus 2d6 acid)

    Str 21, Dex 18, Con 18, Int 2, Wis 13, Cha 11
    Base Atk +12; CMB +16 (+20 grapple); CMD 30 (can't be tripped)
    Feats Bleeding Critical, Critical Focus, Great Fortitude, Improved Initiative, Iron Will, Skill Focus (Perception)
    Skills Climb +13, Perception +13, Stealth +17 (+25 when gaining cover from metal objects); Racial Modifiers +8 Stealth when hiding behind cover provided by metal objects
    SQ swift strike

    Environment temperate plains, hills, or forests
    Organization solitary, pair, or clutch (3–12)
    Treasure standard

    Freedom of Movement (Ex) A platnumatl benefits from a continuous freedom of movement effect, as per the spell of the same name. This effect cannot be dispelled.
    Swift Strike (Ex) When a platinum serpent takes a full-attack action, it can make two bite attacks instead of just one.


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