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    Siphonophore, Monstrous

    This writhing mass is formed of countless jellyfish fused into interlocking, tentacled strands.

    Monstrous Siphonophore CR 7
    XP 3,200
    Fused jellyfish swarm
    N Medium vermin (aquatic)
    Init +1; Senses darkvision 60 ft.; Perception +0

    AC 11, touch 11, flat-footed 10 (+1 Dex)
    hp 54 (12d8)
    Fort +8, Ref +5, Will +4
    Defensive Abilities discorporate, half damage from piercing weapons; Immune critical hits, flanking

    Speed swim 20 ft.
    Melee melee touch +9 (3d6 plus distraction and poison)
    Special Attacks distraction (DC 16), poison

    Str 10, Dex 13, Con 10, Int —, Wis 10, Cha 2
    Base Atk +9; CMB +9; CMD 20
    Skills Swim +8, Stealth +27; Racial Modifiers Stealth +16

    Environment any aquatic
    Organization solitary or bloom (2–8)
    Treasure none

    Discorporate (Ex) A siphonophore dies when reduced to 0 or fewer hit points. When a siphonophore dies, unless its body has been completely destroyed, its remains immediately break apart to form a normal, full-strength jellyfish swarm.

    Poison (Ex) Melee touch–injury; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d4 Dex; cure 2 consecutive saves.

    Template Info
    This creature was created with the Fused Swarm template.
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