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Void Elemental, Medium

This creature resembles a pillar of inky darkness with numerous grasping tendrils.

Medium Void ElementalCR 3

XP 800
N Medium outsider (elemental, extraplanar)
Init +7; Senses darkvision 60 ft.; Perception +7

AC 17, touch 14, flat-footed 13 (+3 Dex, +1 dodge, +3 natural)
hp 30 (4d10+8)
Fort +6, Ref +7, Will +1
Defensive Abilities negative energy affinity; Immune cold, death effects, elemental traits, energy drain

Speed 50 ft.
Melee slam +7 (1d6+1 plus entropic touch)
Special Attacks entropic touch (1d6)

Str 12, Dex 17, Con 14, Int 4, Wis 11, Cha 11
Base Atk +4; CMB +5; CMD 18
Feats Dodge, Improved Initiative (B), Mobility, Weapon Finesse (B)
Skills Acrobatics +8, Climb +5, Escape Artist +8, Intimidate +5, Knowledge (planes) +1, Perception +7
Languages Aklo

Environment any (Negative Energy Plane)
Organization solitary, pair, or gang (3–8)
Treasure none

Entropic Touch (Ex) A void elemental's natural attacks can strike incorporeal creatures as if they were ghost touch weapons. All of a void elemental's natural attacks deal the indicated amount of negative energy damage to the target in addition to any other damage dealt. This energy does not heal creatures healed by inflict spells.


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