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    Rubber Alchemental, Huge

    This mass of rubbery matter moves by stretching and bouncing its amorphous form.

    Huge Rubber Alchemental CR 7

    XP 3,200
    N Huge ooze (augmented outsider, elemental)
    Init –1; Senses blindsight 60 ft., tremorsense 60 ft.; Perception +13

    AC 19, touch 7, flat-footed 19 (–1 Dex, +12 natural, –2 size)
    hp 95 (10d10+40)
    Fort +11, Ref +2, Will +7
    DR 5/—; Immune bludgeoning, elemental traits, ooze traits

    Speed 20 ft., jump 20 ft.
    Melee 2 slams +17 (2d8+9)
    Space 15 ft.; Reach 15 ft.

    Str 28, Dex 8, Con 19, Int 6, Wis 11, Cha 11
    Base Atk +10; CMB +21; CMD 30
    Feats Awesome Blow, Cleave, Greater Bull Rush, Improved Bull RushB, Improved Overrun, Power Attack
    Skills Acrobatics +7, Climb +18, Escape Artist +5, Knowledge (planes) +7, Perception +13, Stealth +4
    Languages Common

    Environment any land
    Organization solitary, pair, or gang (3–8)
    Treasure none

    Jump Speed (Ex) A rubber alchemental can jump a horizontal distance up to its jump speed or a vertical distance up to one-half its jump speed as a move action, without requiring an Acrobatics check or a running start.


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