Unlike some dragon slayers, the dragon hunter is not a questing knight. He isn’t concerned with chivalry or the affections of princess. Whether motivated by profit, a desire to protect, or a genuine hatred of the winged beasts, a dragon hunter is concerned with but one thing: killing dragons. He uses whatever means are available to him to accomplish his goal.
The dragon hunter learns secrets of draconic anatomy and special combat techniques for fighting his chosen foe. He gains a +1 bonus to all attack rolls and a +1d6 bonus to damage against creatures of the dragon type. At 5th level and every five levels thereafter, this bonus increases by an additional +1 to attack and +1d6 to damage.
This ability replaces favored enemy.
This ability replaces track.
At 20th level, the dragon hunter is a master of his craft, capable of slaying a dragon in a single blow. Whenever he successfully hit a dragon who is currently flat-footed, the dragon must succeed on a Fortitude saving throw (DC 10 +1/2 the ranger’s level + the ranger’s Wisdom modifier) or die. Even creatures who succeed on their saving throws suffer damage as though the attack were a critical hit.