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    Battletwin

    “We long since gave up on our individuality. We are stronger as one.”

    Taddol twins always have a strong connection to each other. Still, many strive for individuality. A battletwin, however, decided to focus on working as a singular unit. Consequently, the battletwin is a formidable combatant; two minds utterly focused on a single task. Instead of the standard two-weapon style common to most taddols, the battletwin instead deliberately focuses on a single, powerful two-handed weapon.

    While many taddols have divided interests, the battletwin always agrees with itself. They have the uncanny knack of being able to say the same thing at the same time, and can read each other’s mind. Combined with a strong form and twin intellect, this creates a force to be feared. A battletwin proves that two heads are definitely better than one.

    Role: Battletwins are masters of melee combat, ready to wade into the thick of battle and unleash massive damage. Their keen intellects and amplified perception both protect them from harm and lay waste to those who let their defenses down. They could easily be leaders, if it were not for their unwavering focus on themselves and their art.

    Hit Die: d12

    Requirements

    To qualify to become a battletwin, a character must fulfill all of the following criteria:

    Alignment: Battletwins cannot be chaotic, as their dedication to training and need to work well within themselves must preclude any ideas of individualism or freedom. Beyond that, battletwins are found aiding causes both nefarious and divine.

    Base Attack Bonus: +7.

    Feats: Cleave, Combat Expertise, Reflex of Two, Will of Two, Weapon Focus (any two-handed melee weapon).

    Races: Taddol

    Class Skills

    The battletwin's class skills (and the key ability for each) are Acrobatics (Dex), Climb (Str), Intimidate (Cha), Ride (Dex), and Swim (Str).

    Skill Points at Each Level: 2 + Int modifier.

    Table: Battletwin

    Level Base Attack Bonus Fort Save Ref Save Will Save Special
    1st +1 +0 +1 +0 Twintellect (bonus to hit)
    2nd +2 +1 +1 +1 Reach of two
    3rd +3 +1 +2 +1 Defense of two +1
    4th +4 +1 +2 +1 Strength of two
    5th +5 +2 +3 +2 Twintellect (bonus to AC)
    6th +6 +2 +3 +2 Defense of two +2
    7th +7 +2 +4 +2 Double jeopardy
    8th +8 +3 +4 +3 Superior cleave
    9th +9 +3 +5 +3 Defense of two +3
    10th +10 +3 +5 +3 Doublethink

    Class Features

    The following are class features of the battletwin prestige class.

    Twintellect (Ex)

    A battletwin may add her Intelligence bonus (if any) to her first attack roll each round if she is wielding a two-handed weapon with which she has Weapon Focus. At 5th level, she may, as a swift action, forgo this bonus to instead add her Intelligence bonus to her Armor Class as a deflection bonus for one round.

    Reach of Two (Ex)

    At 2nd level, while wielding a two-handed weapon in which she has Weapon Focus, the battletwin may treat her reach as being 5 ft. longer than her standard during her turn. However, this reach only applies during her turn.

    Defense of Two (Ex)

    At 3rd level, the battletwin gains a +1 bonus to her Combat Maneuver Defense when wielding a two-handed weapon that she a Weapon Focus. This bonus increases to +2 at 6th level, and +3 at 9th level.

    Strength of Two (Ex)

    At 4th level, a battletwin may wield any two-handed weapon in which she has Weapon Focus as if she was one size category larger. The weapon must still be held in two hands (the battletwin may not use this ability to wield a two-handed weapon of her size in one hand).

    Double Jeopardy (Ex)

    At 7th level, once per round, a battletwin wielding a two-handed weapon in which she has Weapon Focus may roll twice while making a roll to hit for an attack of opportunity, and take the best result.

    Superior Cleave (Ex)

    At 8th level, the battletwin gains the ability to take a 5-foot step before making a Cleave or Great Cleave attack.

    Doublethink (Ex)

    At 10th level, once per hour, while wielding a two-handed weapon in which she has Weapon Focus, a battletwin may roll to hit twice for the same attack and take the best roll.