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    Charmed Guard (Human Fighter 8)


    Charmed Guard CR 7

    XP 3,200
    Human fighter 8
    N Medium humanoid (human)
    Init +2; Senses Perception +9

    DEFENSE

    AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex)
    hp
    80 (8d10+32)
    Fort
    +10, Ref +6, Will +1; +2 vs. fear
    Defensive Abilities
    bravery +2

    OFFENSE

    Speed 30 ft.
    Melee
    +1 longsword +16/+11 (1d8+8/19–20)
    Ranged
    mwk light crossbow +11 (1d8/19–20)
    Special Attacks
    weapon training (heavy blades +1)

    TACTICS

    During Combat The guards use Vital Strike and Power Attack, assaulting enemies with their longswords.

    Morale The guards defend the shop to the death unless freed from domination.

    STATISTICS

    Str 18, Dex 14, Con 14, Int 10, Wis 8, Cha 12
    Base Atk
    +8; CMB +12; CMD 24
    Feats Alertness, Cleave, Great Fortitude, Greater Weapon Focus (longsword), Lightning Reflexes, Power Attack, Toughness, Vital Strike, Weapon Focus (longsword), Weapon Specialization (longsword)
    Skills
    Climb +10, Intimidate +12, Perception +9, Ride +8, Sense Motive +1
    Languages
    Common
    SQ
    armor training 2
    Combat Gear
    potions of cure moderate wounds (2); Other Gear +2 breastplate, +1 longsword, masterwork light crossbow with 10 bolts, 200 gp